Travelers' Roads

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A series of well-paved and maintained roads and bridges that were established and patrolled by the Travelers. Their order was formed in the 2nd century FI and for centuries they were the primary road engineers and in many nations were the first to build and maintain roads since the fall of Ubrekti Empire. Their peak in building projects was centuries in the past, but many of their works are still important routes into the 1500s.

The largest fully-paved and actively-patrolled section of road exists between the southern Gildenhome city of Kred to the northern cities of Vargain and Mountain-on-the-Sea and Alexandria's City in the Temporal Authority. Frequently referred to as Adlethor's Road or the Gildenhome Road this large segment connects nearly all large Dwarven Mountainhomes, Hill Cities, and trade ports from one end of the nation to the other, passing underground at a few points providing protection and shaving days off the route. It also connects Gildenhome to pilgrimage routes and the seat of religious authority as well as the major trading outposts with bordering Human nations and Hakan. The road did connect all the way to Nia-Agliare, though tension between the Eastern Alexandrian Church/Gildenhome and the Neo-Alexandrians have led to a blockade stopping most road and Grenrhusk River traffic at Mountain of the Sea.

Even in regions which have otherwise been abandoned by the order, the skill of the mostly Dwarven engineers is obvious in bridges and inclines cut into mountain passes that are still usable after centuries with no maintenance and nearly all nations have pilgrims and trade caravans that still follow routes established centuries ago by the Travelers as the optimal routes.