Talk:Wolf's Character Sheet: Difference between revisions

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*Sentinel - AOO/reaction stuff
*Sentinel - AOO/reaction stuff
*Savage Attacker - 1/turn 1 attack, reroll weap dmg dice
*Savage Attacker - 1/turn 1 attack, reroll weap dmg dice
*Shield Master - shield attack and shield to dex
*Mounted Combatant - adv vs smaller unmounted, mount protection stuff - Is really really good for fighting mounted...
*Mounted Combatant - adv vs smaller unmounted, mount protection stuff
 
*Heavy Armor Master - +str and DR3
*Resiliant - +abi and saving throw prof
*Resiliant - +abi and saving throw prof
*Skill expert
*Skill expert - +1 abi gain prof and expertise
*Telepathic
 
*Chef - cool bonuses, wolf likes food I guess, con or wisdom point
*Eldritch Adept - get a warlock invocation (adv on conc saves, 120ft dark vision, speak with animals at will)
*Fighting Initiate - get a fighting style
*Shield Master - shield attack and shield to dex - bonus action shove and half dmg -> 0 if succeed on dex save (downside, dex save not so great)
*Heavy Armor Master - +str and DR3 - most of the blokes with normal weapons seem to have a pretty hard time hitting already
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