Nia-Agliare
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Nia-Agliare | |
Country/Region | Post-Alexia |
Size | Probably pretty big?: 20,000? |
Demographics | Humans, probably normal mix of Halflings |
Government | mayor or some sort of merchant council |
Economy | tbd |
Once the prosperous capital of Alexia, Nia-Agliare is located on high cliffs overlooking the Bay of Shallows, and it is connected to the wider Chrysanthemum Gulf through the deepwater ports of Whitemist Harbor on Archer Sound. Center of activity of some sort new and expansive Protester faith and the Sorcerer Queen. Militarily Nia-Agliare is not super impressive, but the forces they have are top quality. In addition to the paladin order that operates as a direct branch of the faith, the Bog Wraiths - a mercenary company headquartered in Nia-Agliare that had close ties with the church before defecting during the Scism has sworn allegiance to the Sorcerer Queen and provided her their arms and loyalty.
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Government
Commerce
Nia-Agliare does not have access to the rich forests of Old Fresia or trade from the East, as the Eastern Church and Gildenhome have implemented an official embargo against the upstart heretics and block nearly all trade from the Greenhusk River. Although a small forest has appeared on the eastern edge of the Valley of the Sidhe, it is said to be cursed and loggers do not dare venture into it. Since the Dwarven Lords don't really have a major naval presence, Nia-Agliare mostly relies on maritime commerce for its needs. There are always, of course, everpresent rumors that the Church and Great Lords are building a siege fleet on the Eastern coast of the Gulf that will blockade the city into oblivion, but no such fleet has shown up in almost two years now.
Organizations
- Bog Wraiths: a mercenary company headquartered in Nia-Agliare that had close ties with the church before defecting during the Scism has sworn allegiance to the Sorcerer Queen and provided her their arms and loyalty.