Talk:Wolf's Character Sheet: Difference between revisions

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==Level plans==
==Level plans==
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All the spells version, seems maybe less suited to the party now
===Level 6===
===Level 6===
Bard 1<br />
Bard 1<br />
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*Instrument Prof
*Instrument Prof
*Spellcasting
*Spellcasting
**Cantrips x2: Thunderclap, Mind Sliver?, Vicious Mockery or True Strike
**Cantrips x2: Thunderclap, True Strike, Mending, Message
**1st x4: Faerie Fire, Longstrider, Disguise Self?, Tasha's Hideous Laughter, Dissonant Whispers
**1st x4: Faerie Fire, Longstrider, Disguise Self?, Tasha's Hideous Laughter, Dissonant Whispers
===Level 6===
Paladin 6<br />
* +1 spell prep
* Aura of protection


===Level 7===
===Level 7===
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*Song of Rest
*Song of Rest
*Learn 1 spell, swap one spell (max 2nd level) (Animal Messenger, Calm Emotions, Enhance Ability, Enthrall, Phantasmal Force)
*Learn 1 spell, swap one spell (max 2nd level) (Animal Messenger, Calm Emotions, Enhance Ability, Enthrall, Phantasmal Force)
===Level 7===
Paladin 7<br />
* Aura of warding


===Level 8===
===Level 8===
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*Fighting Style: Dueling
*Fighting Style: Dueling
*Blade Flourish
*Blade Flourish
===Level 9/10===
*Paladin: Aura of Protection
*Bard for ability score/feat
*10th lvl, 4th lvl spells (find greater steed)
Lots of bard cut in options, want to stack up 8 levels of pally and 3 to 4 of bard all told.
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Go all in on tank defensiveness things
===Level 6===
Paladin 6<br />
* +1 spell prep
* Aura of protection
===Level 7===
Paladin 7<br />
* Aura of warding


===Level 8===
===Level 8===
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* +1 spell prep
* +1 spell prep


===Level 9===
===Level 9/10===
Fighter 1<br />
*Paladin: Aura of Protection
* Fighting Style, Protection
*Bard for ability score/feat
* Second Wind
 
===Level 10===
Fighter 2<br />
* Action Surge
 
===Level 11===
Fighter 3: Battle Master <br />
* Maneuvers
** Commander's Strike
** Maneuvering Attack
** Parry
* Student of War, artisan tool prof


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4th lvl spells (find greater steed)<br />
Better dmg output
Lots of bard cut in options, want to stack up 8 levels of pally and 3 to 4 of bard all told.<br />
===Level 6===
Warlock for 3 levels at some point seems cool also.<br />
Fighter 1<br />
* Fighting Style: Dueling or GWF
* Second Wind


===Level 7===
Warlock notes: Archfey, Probably makes most sense for pact of blade, but chain tempting.
Fighter 2<br />
* Spells of interest: mind sliver, EB, hex, exp retreat, cause fear
* Action Surge
* Invocations of interest: fiendish vigor, mask of many faces, improved pact weapon
 
===Level 8===
Fighter 3: Champion<br />
* Improved Critical (synergy with savage attacks)
 
===Level 9===
Fighter 4<br />
* ABI or Savage Attacker
 
===Level 10===
Paladin 6<br />
* +1 spell prep
* Aura of protection


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==Feats for Consideration==
==Feats for Consideration==

Revision as of 16:36, 25 April 2020

Plot hook ideas for other class paths

  • Someone in town or visiting is a bard, Wolf learns something about jam sessions being more than just music, he's a slow ass learner sometimes, might need lots of time for this.
  • Wolf makes friends with a wild person who teaches him how to make a magic banjo?
  • Wolf goes back to visit his followers of the green peeps, surprise they have new patronage from a strange fae lady, she wants to give Wolf a cool sword, this is weird. Are they corrupted or is this cool?
  • Wolf meets fae person in dreams that one time he finally gets drunk
  • For some reason or other Wolf receives some divine investment, it's scary probably. Maybe it's controlling or has a clear agenda.

Level plans

Level 6

Bard 1

  • Bardic Inspiration
  • Skill
  • Instrument Prof
  • Spellcasting
    • Cantrips x2: Thunderclap, True Strike, Mending, Message
    • 1st x4: Faerie Fire, Longstrider, Disguise Self?, Tasha's Hideous Laughter, Dissonant Whispers

Level 6

Paladin 6

  • +1 spell prep
  • Aura of protection

Level 7

Bard 2

  • Jack of All Trades
  • Song of Rest
  • Learn 1 spell, swap one spell (max 2nd level) (Animal Messenger, Calm Emotions, Enhance Ability, Enthrall, Phantasmal Force)

Level 7

Paladin 7

  • Aura of warding

Level 8

Bard 3: College of Swords

  • Expertise
  • Learn 1 spell, swap one spell (max 3rd level)
  • Fighting Style: Dueling
  • Blade Flourish

Level 8

Paladin 8

  • ABI or feat
  • +1 spell prep

Level 9/10

  • Paladin: Aura of Protection
  • Bard for ability score/feat

4th lvl spells (find greater steed)
Lots of bard cut in options, want to stack up 8 levels of pally and 3 to 4 of bard all told.
Warlock for 3 levels at some point seems cool also.

Warlock notes: Archfey, Probably makes most sense for pact of blade, but chain tempting.

  • Spells of interest: mind sliver, EB, hex, exp retreat, cause fear
  • Invocations of interest: fiendish vigor, mask of many faces, improved pact weapon


Feats for Consideration

  • Sentinel - AOO/reaction stuff
  • Savage Attacker - 1/turn 1 attack, reroll weap dmg dice
  • Shield Master - shield attack and shield to dex
  • Mounted Combatant - adv vs smaller unmounted, mount protection stuff
  • Heavy Armor Master - +str and DR3
  • Resiliant - +abi and saving throw prof