Bobwhite Rindherder's Character Sheet: Difference between revisions
Jump to navigation
Jump to search
(→Gear) |
No edit summary |
||
Line 19: | Line 19: | ||
==Features== | ==Features== | ||
===[[Road Halfling]]=== | ===[[Road Halfling]]=== | ||
*'''Size:''' Small | *'''Size:''' Small (35 lbs, 2'10") | ||
*'''Speed:''' 25 | *'''Speed:''' 25 | ||
*'''Lucky (halfling trait):''' When rolling a 1 on attack roll, ability check, or saving throw, the halfling can choose to reroll before results are revealed. | *'''Lucky (halfling trait):''' When rolling a 1 on attack roll, ability check, or saving throw, the halfling can choose to reroll before results are revealed. |
Revision as of 03:20, 14 September 2018
Bobwhite Rindherder the Road Halfling Rogue
Ability Scores
- Str: 8
- Dex: 17 (15 base, +2 halfling)
- Con: 12
- Int: 15
- Wis: 12
- Cha: 10 (9 base, +1 halfling)
- Proficiency Bonus: +2
- Save Proficiencies: Int, Dex
- Skill Proficiencies: Acrobatics, Arcana, Investigation, Perception, Sleight of Hand (x2), Stealth (x2)
- Tool Proficiencies: Disguise Kit, Thieves' Tools, Forgery Kit
Features
Road Halfling
- Size: Small (35 lbs, 2'10")
- Speed: 25
- Lucky (halfling trait): When rolling a 1 on attack roll, ability check, or saving throw, the halfling can choose to reroll before results are revealed.
- Brave: Advantage on all saving throws against being frightened
- Nimbleness: Can move through the space of any creature that is only a single size larger
- Languages: Ubrekti, Fresian, Thieves' Cant
- Ability Score Increases: Dex + 2, Cha + 1
- Naturally Stealthy: Can attempt to hide even when only obscured by a creature at least one size larger
Rogue
- Base
- Hit Die: 1d8
- Proficiencies: light armor, longsword, shortsword, hand crossbow, rapier, simple weapons, int and dex saves, thieves' tools, acrobatics, sleight of hand, stealth, perception
- Level 1
- Initial HP: 8 + Con
- Expertise: Get 2x proficiency bonus on two skills already proficient in (sleight of hand, stealth)
- Sneak Attack: 1d6
- Thieves' Cant: Speak with other rogues without letting others in on the secret, takes 4x as long to convey a message.
- Level 2
- HP/Level: 5 + Con
- Cunning Action: Bonus action to dash, disengage or hide
Background: Urchin
- Proficiencies: Arcana (in lieu of sleight of hand), Investigation (in lieu of stealth), disguise kit, forgery kit (in lieu of thieves' tools)
- City Secrets: When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
Gear
- Studded leather, dagger, light crossbow. Sling in backup.