Talk:Therunin's Character Sheet: Difference between revisions

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===Level 4===
===Level 4===
Ability Score Imp or Feat<br/>
Ability Score Imp or Feat: Linguist<br/>
Spells (2 2nd or lower):<br/>
Spells (2 2nd or lower):<br/>
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Revision as of 15:20, 22 May 2018

Lore Mastery Tradition

Level Plans

TBD: take a level or two of cleric

Level 3

Spells (2 2nd or lower):

Level 4

Ability Score Imp or Feat: Linguist
Spells (2 2nd or lower):

Level 5

Spells (2 3rd or lower)

Level 6

Alchemical Casting

When you cast a spell with a spell slot, you can expend one additional spell slot to augment its effects for this casting, mixing the raw stuff of magic into your spell to amplify it. The effect depends on the spell slot you expend.
  • An additional 1st-level spell slot can increase the spell’s raw force. If you roll damage for the spell when you cast it, increase the damage against every target by 2d10 force damage. If the spell can deal damage on more than one turn, it deals this extra force damage only on the turn you cast the spell.
  • An additional 2nd-level spell slot can increase the spell’s range. If the spell’s range is at least 30 feet, it becomes 1 mile.
  • An additional 3rd-level spell slot can increase the spell’s potency. Increase the spell’s save DC by 2.

Spells (2 3rd or lower)

Feats for consideration

Increase useful abilities

  • Arcanist (super thematically nice, but already have most of the stuff, effectively feat for spell prep and slot)
  • Historian (waste of half of what it gives but makes me laugh)
  • Keen Mind (generic)
  • Linguist (fits concept and doesn't waste things)
  • Fade Away (1/fight, invis on reaction to dmg)

No ability increase

  • Spell Sniper (do have lots of ranged attack spells for better or worse)
  • Crossbow Expert (really hope this is not needed)
  • War caster (similarly meh on)
  • Magic Initiate (get some more cantrips and level 1 spell)

Spell wishlist

Cantrips

  • Eldrich Blast
  • Chill touch or ray of frost
  • Guidance

other stuff only if needed

1st Level

  • Identify (100gp pearl)
  • Mage Armor
  • Tasha's Hideous Laughter
  • Disguise Self
  • Witch Bolt
  • False Life
  • Feather Fall

2nd Level

  • Arcane Lock

  • Acid Arrow (ATK)
  • Alter Self (conc)
  • Blur (conc)
  • Enlarge/Reduce (conc)
  • Hold Person (WIS, conc)
  • Invisibility (conc)
  • Levitate (conc)
  • Misty Step (bonus)
  • Scorching Ray (ATK)
  • See Invisibility
  • Shatter (CON)
  • Spider Climb (conc)
  • Suggestion (WIS, conc)
  • Dragon's Breath
  • Earthbind
  • Mind Spike
  • Skywrite
  • Snilloc's Snowball Swarm
  • Warding Wind

3rd Level

  • Blink (random awesome sauce)
  • Sending
  • Couterspell (reaction)
  • Fireball (DEX)
  • Lightning Bolt (DEX)
  • Hypnotic Pattern (WIS, conc)
  • Slow (WIS, conc)
  • Magic Circle ($)
  • Dispel Magic
  • Fly (conc)
  • Clairvoyance
  • Nondetection ($, 8hrs)
  • Remove Curse
  • Enemies Abound
  • Life Transference (lol)
  • Melf's Minute Meteors
  • Thunder Step
  • Tongues
  • Stinking Cloud (conc)
  • Haste (conc) neeeeeerrrfff

4th Level

  • Blight (CON)
  • Confusion (WIS, conc)
  • Dimension Door?
  • Faithful Hound
  • Private Sanctum
  • Greater Invis (conc)
  • Stone Shape
  • Resilient Sphere (DEX, conc)
  • Hallucinatory Terrain
  • Polymorph (WIS, conc)
  • Fire Shield
  • Elemental Bane
  • Storm Sphere
  • Vitriolic Sphere
  • Watery Sphere