Wydmoor City: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 13: Line 13:
==Politics==
==Politics==
Wydmoor Factions & Subfactions
Wydmoor Factions & Subfactions
I. First Families
I. First Families
A. Mead
A. Mead
Line 25: Line 26:
E. Othelio
E. Othelio
F. Anser
F. Anser
II. The Collegia  
II. The Collegia  
A. Alchemists
A. Alchemists
B. Bards
B. Bards
III. Azure Geese
III. Azure Geese
Independent, but work closely w/Mead
Independent, but work closely w/Mead
IV. Moyria's Crossing (Electoral Barony)  
IV. Moyria's Crossing (Electoral Barony)  
A. Baron Faction  
A. Baron Faction  
B. Duke's/Dutchess' Watch
B. Duke's/Dutchess' Watch
V. Thieves' Guild
V. Thieves' Guild
A. Ratling Faction
A. Ratling Faction
B. Beggar's Guild
B. Beggar's Guild
                 C. Racketeer Faction
                 C. Racketeer Faction
VI. Religious
VI. Religious
                 A. Western Alexandrian Hadriarchy
                 A. Western Alexandrian Hadriarchy
Line 44: Line 50:
                           1. Couriers (Open)
                           1. Couriers (Open)
                           2. Wytchfinder Family (Underground)
                           2. Wytchfinder Family (Underground)
E. Cults
        E. Cults
1. Blood and Light Cultists
        1. Amber Empress Cultists
2. Demi-Pantheon Cults
        2. Demi-Pantheon Cults
 
VII. Halfling Communities
VII. Halfling Communities
A. Onrarch Landing [Boat]
A. Onrarch Landing [Boat]
Bureaucrats, smwadministrator, smwcurator, Administrators
1,018

edits

Navigation menu