Wydmoor City: Difference between revisions

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It maintained its independence until late 1401 when it was was destroyed by the invading army of Odessa at the end of a protracted siege and an 18 month campaign. It was abandoned and then overran by hobgoblins, wererats, and the undead until it was re-established in Spring of 1403 (?). In the years following [[The Restoration]], Wydmoor became a haven for the many refugees displaced during the wars and disruption of the early 1400s [[FI]]. Canny leadership and strong planning allowed the city to absorb the refugees with relatively smoothly, and fully half of Wydmoor City's old population had been restored by 1405 (?), and within ten or fifteen years the city of New Wydmoor boasted an even greater population.
It maintained its independence until late 1401 when it was was destroyed by the invading army of Odessa at the end of a protracted siege and an 18 month campaign. It was abandoned and then overran by hobgoblins, wererats, and the undead until it was re-established in Spring of 1403 (?). In the years following [[The Restoration]], Wydmoor became a haven for the many refugees displaced during the wars and disruption of the early 1400s [[FI]]. Canny leadership and strong planning allowed the city to absorb the refugees with relatively smoothly, and fully half of Wydmoor City's old population had been restored by 1405 (?), and within ten or fifteen years the city of New Wydmoor boasted an even greater population.
==Politics==
Wydmoor Factions & Subfactions
I. First Families
A. Mead
1. Mead Loyalists
Lyannia Othelio
2.Mead Pretenders
B. Wydsomme
1.  Wydmoor Wydsommes
1. Ubrekt Wydsommes
C. Riddermark
D. Tell
E. Othelio
F. Anser
II. The Collegia
A. Alchemists
B. Bards
III. Azure Geese
Independent, but work closely w/Mead
IV. Moyria's Crossing (Electoral Barony)
A. Baron Faction
B. Duke's/Dutchess' Watch
V. Thieves' Guild
A. Ratling Faction
B. Beggar's Guild
                C. Racketeer Faction
VI. Religious
                A. Western Alexandrian Hadriarchy
                B. Eastern Alexandrian Bishopric
                C. Petaran Temples
                D. Protester Faiths
                          1. Couriers (Open)
                          2. Wytchfinder Family (Underground)
E. Cults
1. Blood and Light Cultists
2. Demi-Pantheon Cults
VII. Halfling Communities
A. Onrarch Landing [Boat]
      (Currently Implicated in B&E, Robbery, Murder)
B. Hamlet of the Open Hand [Road]




[[Category:Cities]]
[[Category:Cities]]
Bureaucrats, smwadministrator, smwcurator, Administrators
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