Talk:Thrak's Character Sheet

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Revision as of 05:59, 23 July 2022 by Bartley (talk | contribs) (Created page with "==tactics== *pretty much just a bad wizard until level 3 subclass. low HP and AC make melee risky and too few slots to do much besides spam cantrips until level 3. will need m...")
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tactics

  • pretty much just a bad wizard until level 3 subclass. low HP and AC make melee risky and too few slots to do much besides spam cantrips until level 3. will need money then to get better armor

alternates

Level Advancement Plans

  • artificer 2: infusions, probably keep enhanced arcane focus and enhanced defense for self along with the often non-prepared options replicate magic item (some utility item??) and homunculus servant (in keeping with the thrakazog theme it will me some horrid little ooze with teeth and wing that only says "brains") (if homunculus is choose will need to switch a cantrip to mending)
  • artificer 3: armorer subclass. become slime monster version of iron man. buy the best heavy armor possible and mostly stay in guardian mode beating things up. draw a face on it and pretend to be a humanoid
  • mostly artificer but a 2 level war wizard dip asap would be very worthwhile for more cantrips, slots, better ritual casting for all the level 1 rituals, shield spell, initiative boost, and Arcane Deflection
  • Feats: +1 INT telekinetic or fey touched (misty step and get hunter's mark) at 4, then INT ASI