25
edits
(adding "luck" options) |
|||
Line 90: | Line 90: | ||
|- | |- | ||
|Vehicles (land)|| ||+|| || | |Vehicles (land)|| ||+|| || | ||
|} | |||
== Halfling Boys Tactics == | |||
=== Rule #0: Always Be Lucky === | |||
Be as lucky as possible and never be unlucky. Halflings live by [[Marphy Smallhair|Marphy]]'s Law: | |||
<blockquote>''Anything that can go wrong will typically work out okay. Here, hold my drink!''</blockquote> | |||
==== | |||
==== Improve the odds ==== | |||
{| border="1" cellspacing="0" cellpadding="3" style="text-align:center" | |||
!Ability!!Prep?!!Who?!!When?!!Often?!!Roll?!!Attack!![https://5thsrd.org/rules/abilities/ability_checks/ Ability]!!Saving!!Damage!!Notes | |||
|- | |||
|[https://5thsrd.org/rules/inspiration Inspiration - Advantage]||-||Self||Before roll||1/inspiration||Advantage||+||+||+|| || | |||
|- | |||
|[https://roll20.net/compendium/dnd5e/Bless#content Bless]||Spell+Concentration||3 allies in 30'||Before roll||?||+1d4||+|| ||+|| || | |||
|- | |||
|[https://roll20.net/compendium/dnd5e/Classes:Bard/#h-Bardic%20Inspiration Bardic Inspiration (Base)]||Bonus Action||Ally in 60' (Not Beldon)||After roll||3/short||+1d8||+||+||+|| ||Must hear you | |||
|- | |||
|[https://roll20.net/compendium/dnd5e/College%20of%20Lore#toc_2 Bardic Inspiration (Cutting Words)]||-||Enemy attacking in 60'||After roll||3/short||-1d8||+||+|| ||+||Must hear you, charm effect | |||
|- | |||
|[https://www.dndbeyond.com/races/halfling Sari's Mark of Fortune]||-||Beldon or his attacker||After roll||1/long||Reroll||+||+||+|| || | |||
|- | |||
|[https://www.dndbeyond.com/races/halfling Lucky/Halfling]||-||Self||After rolling 1||∞||Reroll||+||+||+|| || | |||
|- | |||
|[http://dnd5e.wikidot.com/barbarian:ancestral-guardian Spirit Shield]||Reaction||Enemy attacking (not Four)||After hit by attack||∞||-2d6|| || ||||+||Pseudo-luck, damage reduced, not at Four | |||
|- | |||
|[https://roll20.net/compendium/dnd5e/Spells:Shield/#content Shield]||Reaction||Banner's attacker||After hit by attack||3/short||-5||+|| |||| ||Pseudo-luck, +5AC until your turn | |||
|- | |||
|[https://roll20.net/compendium/dnd5e/Monk#toc_12 Deflect Missiles]||Reaction||Banner||After hit by missile||∞||-(1d10+6)|| || ||||+||Pseudo-luck, damage reduced, on 0dmg reflect | |||
|} | |} |
edits