Anto Singh Feagh: Difference between revisions

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Quite suddenly his own man, Anto saw no choice but to continue his profession while seeking his former master. He studies strange texts of the arcane and spends what he doesn't on his family or drink on gaining knowledge. He's gone on this way for close to a decade, slowly making contacts and building a reputation for himself as someone moderately capable. In the meantime, his parents' injuries and the imminent exhaustion of the ores in the mines have brought them to move closer to Anto's base of operations.
Quite suddenly his own man, Anto saw no choice but to continue his profession while seeking his former master. He studies strange texts of the arcane and spends what he doesn't on his family or drink on gaining knowledge. He's gone on this way for close to a decade, slowly making contacts and building a reputation for himself as someone moderately capable. In the meantime, his parents' injuries and the imminent exhaustion of the ores in the mines have brought them to move closer to Anto's base of operations.


==Present Day==
==Wydmoor==


Anto now does his own work in Wydmoor, under the name "Whip", using what he learned from the adventurer to earn a decent living.  With support from his and Illed's earnings (the latter working as a guard), and by supplementing with the occasional odd job, they live comfortably, and the family shares a close relationship despite Anto's extended absences. His parents are still in reasonable health, but his sister has developed a cough that, recently, has begun to produce blood. Anto hopes his family can find a cure for her, before it is too late, but personally feels frustrated that his personal expertise takes him too far out of that realm to contribute directly. He also feels his abilities have plateaued, and has been constantly on the lookout for a job that might really test his mettle.
Anto did his own work for a while in Wydmoor, under the name "Whip", using what he learned from the adventurer to earn a decent living.  With support from his and Illed's earnings (the latter working as a guard), and by supplementing with the occasional odd job, they lived comfortably, and the family still shares a close relationship despite Anto's extended absences. When he saw them last, his parents continued to be in reasonable health, but his sister had developed a cough that, occasionally, would produce blood. Anto still hopes his family can find a cure for her, before it is too late, but has personally felt frustrated that his personal expertise takes him too far out of that realm to contribute directly, and has tried to compensate by throwing what little money he has at them so they can find a cure. In this period, he felt that his abilities had plateaued, and was constantly on the lookout for a job that might break him out of his rut.


Bounty hunting is a small world, so it was inevitable that he and [[Joana Graner|Joana]] would bump into each other. They've competed occasionally, worked together occasionally, and generally have a warm professional relationship, although not an incredibly close one. Secretly, Anto has always been jealous of the magical talent he has never fully realized seeming to just come naturally to her. He recognizes her obvious worth when they find themselves working together, and respects her ability to hold her liquor, as well.
Bounty hunting is a small world, so it was inevitable that he and [[Joana Graner|Joana]] would bump into each other. They'd competed occasionally, worked together occasionally, and have generally had a warm professional relationship, although not an incredibly close one, until recently. Secretly, Anto was always jealous of the magical talent he has never fully realized seeming to just come naturally to her. He had always recognized her obvious worth when they found themselves working together, and respected her ability to hold her liquor, as well.


What free time Anto doesn't spend in the tavern or with his family, he spends at the [[Circus Librorum]], a fixture of learning in the town. He makes his study of the arcane there, and knows his way around the stacks, but knows he can't hold a candle to its founders for generalized knowledge. He respects their attitude toward their work, although he personally finds their zeal toward the mission to be a bit much.
What free time Anto didn't spend in the tavern or with his family, he spent at the [[Circus Librorum]], a fixture of learning in the town. He made his continuing study of the arcane there, and knew his way around the stacks, but also that he couldn't hold a candle to its founders for generalized magical knowledge. He also respected their attitude toward their work, even if he found their environs and personalities suffocating.


*Personality Trait: I'm uncomfortable with complicated conversations with tense undercurrents, and would typically rather just fight it out.
==The Blood Cultists==
 
After getting a lead on a job with [[Joana]] and joining her on a job to track down a [[:Category:Bounty Hunters: The Missing Book|book]] missing from the Circus, he has most recently been involved in several battles to the death, met an [[Wan-wu of the West|extraplanar mind-reader]], confronted some of the [[Bounty Hunters - Session 6|remnants of the region's violent past]], become [[Bounty Hunters - Session 8|exiled]], conversed with an [[Bounty Hunters - Session 10|ancient lizard mummy]] and fight an immortal hydra, [[Bounty Hunters - Session 12|gotten captured]], escaped, and seen Joana [[Bounty Hunters - Session 13|stand next to her corpse]]. As dangerous as it's been, he's never felt more alive, and will see it through for as long as that's the case.
 
*Personality Trait: I'm uncomfortable with complicated power plays and political bullshit. When there's tension in the air, it makes me feel less uncomfortable to release it rather than manipulate it.
*Personality Trait: Having romanticized conflict so much in my youth, I'm now very cynical about adventurers' exploits, and mostly am just in it for coin.
*Personality Trait: Having romanticized conflict so much in my youth, I'm now very cynical about adventurers' exploits, and mostly am just in it for coin.
*Ideal: Despite my cynicism, I always hold out a grain of hope that things can be better. I'm very bad at expressing it, but I have a soft spot for hopeless romantics and people trying their hardest.
*Personality Trait: I have a soft spot for hopeless romantics and people trying their hardest.
*Ideal: The lowest-born piece of shit isn't that different from the kingliest duke, once you scrub the dirt off.
*Ideal: Despite my cynicism, I always hold out a grain of hope that things can be better.
*Flaw: Life's too short to experience it sober.
*Flaw: Life's too short to experience it sober.
*Flaw: Tact is for people who give a shit.
*Bond: My family keeps me grounded in reality and lets me know who I am, no matter where I end up.
*Bond: My family keeps me grounded in reality and lets me know who I am, no matter where I end up.
*Bond: I feel my master is out there somewhere, and won't give up on them.
*Bond: I feel my master is out there somewhere, and won't give up on them.
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