Sid: Difference between revisions

Jump to navigation Jump to search
1,837 bytes added ,  7 September 2020
no edit summary
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Sid
Sid


{{statsbox|sid2.png|5|Elf|Arcane Trickster Rogue 3/Bladesinger Wizard 2|studded leather armor|Rapier|Hakan}}
{{statsbox|sid2.png|6|Elf|Arcane Trickster Rogue 4/Bladesinger Wizard 2|mage armor cast on heavily worn fancy cloths|lots of daggers|Hakan City}}


==Appearance==
==Appearance==
Line 8: Line 8:
==Background==  
==Background==  
===Personality===
===Personality===
Sid is taciturn to the point of rudeness and prefers to observe more than participate in conversation when possible. He is well-educated and has an exceptionally quick mind but poor social skills. While not entirely guileless Sid is neither a good liar nor a good judge of truthfulness. Having grown up wealthy he has a preference for high quality food, clothing, and accommodations but usually spends all of his money on tools and magical studies and instead makes do with basics. He is most comfortable around city gnomes and finds humans especially dirty, violent, and unthinking.  
Sid is taciturn to the point of rudeness and prefers to observe more than participate in conversation when possible. He is well-educated and has an exceptionally quick mind but poor social skills and a slightly disquieting demeanor in social situations. While not entirely guileless Sid is neither a good liar nor a good judge of truthfulness and he finds socializing to be difficult in general. Having grown up wealthy he has a preference for high quality food, clothing, and accommodations but is usually willing to spend all of his money on tools and magical studies and make do with only the bare necessities.  
 
Over time working with a team Sid has grown fond of all of his [[:Category:MFC Next Alfa|recent companions]], but he is generally most comfortable around city gnomes and sometimes dwarves and often finds humans and halflings to be dirty, violent, and impulsively unthinking. His time abroad and the lack of meaningful direction and responsibilities has soured him on his job, but the time in less civilized lands has only strengthened his love of Hakan and the Gnomish way of life. Sid frequently misses the cleanliness and conveniences (like indoor plumbing and mass transit) of Hakan City and the University and he remains more than a bit of Hakani nationalist.
 
Sid is mostly non-religious and considers divine magic practitioners to be strange and mostly incomprehensible though he is not particularly interested in understanding how they practice, preferring the clear and logical practice of wizard spellcraft and study. He's certainly not above asking for a Bless or Healing Word though.
 
Sid spends much of his free time, including hours most night while his comrades sleep, recording his observations in extremely tight, coded elven script in small books or studying his spellbook. At least once every 5-16 days he writes abbreviated reports in vaguely coded Gnomish which he sends back to his bosses through whatever trade channels he has access to. He is almost always truthful and honest in these reports, but has on occasion, such as the recent [[Team Alfa Twenty-Second Session|murder of Handlestadt's first embassy]], omitted much of his own role in the actions he reported on.


===Early Life===
===Early Life===
Line 16: Line 22:


===Current Life===
===Current Life===
Sid eventually took a job as part of a small force employed by the trading company of [[Grosko, Turko, and Leobgytha]] to gather intelligence and investigate along the trade routes of the Golden and Silver Roads used by GTL and their business partners. As a non-gnome and also his lack of social skills he is unlikely to be allowed to advance high in rank or get good assignments. His current assignment is a very nebulous mission to observe and report on the routes around [[Handlestadt]] and he suspects it is a complete waste of his time. He is due to present a full report on his findings in 5 years and otherwise is to keep notes, pass on information, and make himself available to any other missions or temporary assignments provided by his superiors. He has been in Handlestadt for nearly a year.
Sid eventually took a job as part of a small force employed by the trading company of [[Grosko, Turko, and Leobgytha]] to gather intelligence and investigate along the trade routes of the Golden and Silver Roads used by GTL and their business partners. As a non-gnome and also his lack of social skills he is unlikely to be allowed to advance high in rank or get good assignments. His current assignment is a very nebulous mission to observe and report on the routes around [[Handlestadt]] and he suspects it is a complete waste of his time. He is due to present a full report on his findings in 5 years and otherwise is to keep notes, pass on information, and make himself available to any other missions or temporary assignments provided by his superiors. He was in Handlestadt for around a year before hearing rumors of [[Mithril Springs]]. His investigation of those rumors led to him joining with [[:Category:MFC Next Alfa|other adventurers]] and traveling to the far South.




1,479

edits

Navigation menu