Sid's Character Sheet: Difference between revisions

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[[Sid]]  
[[Sid]]  


{{statsbox|sid2.jpg|4|Elf|Rogue 2/Bladesinger Wizard 2|studded leather armor|Rapier|Elf land}}
{{statsbox|Sid2.JPG|4|Elf|Rogue 2/Bladesinger Wizard 2|studded leather armor|Rapier|Elf land}}
==Background: TBD ==
==Background: Trade Sheriff ==
*Skill Proficiencies:  Arcana, Survival
*Skill Proficiencies:  Arcana, Investigation
*Equipment:  
*Equipment: Thieves' Tools, a gray cloak, Sherrif's insignia (badge) a set of fine clothes, and 17 gp.
*Feature:  
*Lifestyle: Moderate
*Feature: '''Investigative Services''' - You are part of a small force employed by the trading company of [[Grosko, Turko, and Leobgytha]] to gather intelligence and investigate along the trade routes of the Golden and Silver Roads used by GTL and their business partners. Your rank and employer's prestige may allow you access to a crime scene or shipping records or to possibly requisition equipment or horses on a temporary basis from trade caravans or towns who seek good relations with GTL. When you enter a town or village along the trade roads you can identify a contact who will give you information on the local rumors and would help you simply because of your desire to get answers and information for anyone wanting to disrupt trade. Note: This feature is a modified variant of the soldier feature.
===Traits===
===Traits===
*
*I never let emotion complicate work.
*
*My sense of humor is considered by most to be awkward
===Ideals===
===Ideals===
*
*When I do investigations, I expect answers immediately.
===Bonds===
===Bonds===
*
*I need to prove my worth to my fellow Sheriffs
===Flaws===
===Flaws===
*
*I always over exaggerate my abilities.


===Extended XGtE Background===
===Extended XGtE Background===
 
*Spellbook: A battered Tome filled with pictographs only you can understand
*Eccentricity: Your memory is quite good, but you have no trouble pretending to be absentminded when it suits your purposes
==Attributes==
==Attributes==
{{col-begin}}
{{col-begin}}
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|Dexterity || 17 || +3 || '''+5'''
|Dexterity || 17 || +3 || '''+5'''
|-
|-
|Constitution || 15 || +2 || +2
|Constitution || 14 || +2 || +2
|-
|-
|Intelligence || 16 || +3 || '''+5'''
|Intelligence || 16 || +3 || '''+5'''
|-
|-
|Wisdom || 8 || -1 || -1
|Wisdom || 10 || 0 || 0
|-
|-
|Charisma || 8 || -1 || -1
|Charisma || 8 || -1 || -1
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|Proficiency Bonus || +2
|Proficiency Bonus || +2
|-
|-
|Passive Perception || 11
|Passive Perception || 12
|-
|-
|Initiative || +3
|Initiative || +3
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|Acrobatics ||DEX|| '''+7''' (expertise)
|Acrobatics ||DEX|| '''+7''' (expertise)
|-
|-
|Animal Handling||WIS||-1
|Animal Handling||WIS||0
|-
|-
|Arcana||INT||'''+5'''
|Arcana||INT||'''+5'''
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|History||INT||+3
|History||INT||+3
|-
|-
|Insight||WIS||-1
|Insight||WIS||0
|-
|-
|Intimidation ||CHA ||-1
|Intimidation ||CHA ||-1
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|Investigation||INT|| '''+5'''
|Investigation||INT|| '''+5'''
|-
|-
|Medicine||WIS||-1
|Medicine||WIS||0
|-  
|-  
|Nature||INT||+3
|Nature||INT||+3
|-  
|-  
|Perception  ||WIS|| '''+3''' (expertise)
|Perception  ||WIS|| '''+4''' (expertise)
|-  
|-  
|Performance||CHA ||-1
|Performance||CHA ||-1
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|Stealth ||DEX ||'''+5'''
|Stealth ||DEX ||'''+5'''
|-
|-
|Survival ||WIS || -1
|Survival ||WIS || 0
|-
|Thieves Tools ||DEX || '''+5'''
|}
|}


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==Languages==
==Languages==
*Ubrekti
*Ubrekti
*Elvish
*Hakani
*Thieves cant
*Thieves cant


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==Spellcasting (INT, DC 13)==
==Spellcasting (INT, DC 13)==
*Cantrips (3 Known):
*Cantrips (3 Known):
**Prestidigitation, Booming Blade, Minor Illusion or Mage Hand
**Prestidigitation, Booming Blade, Minor Illusion


*Spell Slots (refresh on long rest): 1st - 3
*Spell Slots (refresh on long rest): 1st - 3
*Spells Prepared: 5
*Spells Prepared: 5
*Level 1 (8 known):
*Level 1 (8 known):
**Absorb Elements(reaction), Detect Magic(ritual), Earth Tremor, Find Familiar(ritual), Grease, Shield (reaction), Tasha's Hideous Laughter, Thunderwave
**Absorb Elements(reaction), Detect Magic(ritual), Find Familiar(ritual), Grease, Healing Elixir, Shield (reaction), Tasha's Hideous Laughter, Thunderwave


==Gear==
==Gear==
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*Longbow
*Longbow
===Inventory of items===
===Inventory of items===
*Familiar: a parrot if sailing background
*Familiar: Krieg, a parrot
*Arcane Focus: Wand
*Arcane Focus: Wand
*Spellbook
*Spellbook
====Consumables====
====Consumables====

Revision as of 06:18, 15 August 2018

WIP

Sid

Character Stats
Sid2.JPG
Level 4
Race Elf
Class Rogue 2/Bladesinger Wizard 2
Armor studded leather armor
Weapon(s) Rapier
Hometown Elf land

Background: Trade Sheriff

  • Skill Proficiencies: Arcana, Investigation
  • Equipment: Thieves' Tools, a gray cloak, Sherrif's insignia (badge) a set of fine clothes, and 17 gp.
  • Lifestyle: Moderate
  • Feature: Investigative Services - You are part of a small force employed by the trading company of Grosko, Turko, and Leobgytha to gather intelligence and investigate along the trade routes of the Golden and Silver Roads used by GTL and their business partners. Your rank and employer's prestige may allow you access to a crime scene or shipping records or to possibly requisition equipment or horses on a temporary basis from trade caravans or towns who seek good relations with GTL. When you enter a town or village along the trade roads you can identify a contact who will give you information on the local rumors and would help you simply because of your desire to get answers and information for anyone wanting to disrupt trade. Note: This feature is a modified variant of the soldier feature.

Traits

  • I never let emotion complicate work.
  • My sense of humor is considered by most to be awkward

Ideals

  • When I do investigations, I expect answers immediately.

Bonds

  • I need to prove my worth to my fellow Sheriffs

Flaws

  • I always over exaggerate my abilities.

Extended XGtE Background

  • Spellbook: A battered Tome filled with pictographs only you can understand
  • Eccentricity: Your memory is quite good, but you have no trouble pretending to be absentminded when it suits your purposes

Attributes

Skills & Abilities

Spellcasting (INT, DC 13)

  • Cantrips (3 Known):
    • Prestidigitation, Booming Blade, Minor Illusion
  • Spell Slots (refresh on long rest): 1st - 3
  • Spells Prepared: 5
  • Level 1 (8 known):
    • Absorb Elements(reaction), Detect Magic(ritual), Find Familiar(ritual), Grease, Healing Elixir, Shield (reaction), Tasha's Hideous Laughter, Thunderwave

Gear

Armor

  • Studded Leather

Weapons

Melee Weapons

  • Rapier

Ranged Weapons

  • Longbow

Inventory of items

  • Familiar: Krieg, a parrot
  • Arcane Focus: Wand
  • Spellbook

Consumables