Bobwhite Rindherder's Character Sheet: Difference between revisions

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*'''Proficiency Bonus''': +3
*'''Proficiency Bonus''': +3
*'''Save Proficiencies''': Int, Dex
*'''Save Proficiencies''': Int, Dex
*'''Skill Proficiencies''': Acrobatics, Athletics, Arcana, Investigation, Perception, Sleight of Hand (x2), Stealth (x2)
*'''Skill Proficiencies''': Acrobatics, Athletics, Arcana (x2), Investigation, Perception (x2), Sleight of Hand (x2), Stealth (x2)
*'''Tool Proficiencies''': Disguise Kit, Thieves' Tools, Forgery Kit, learning Brewer's Tools (days tracked on inventory sheet), Boatwrightery
*'''Tool Proficiencies''': Disguise Kit, Thieves' Tools, Forgery Kit, learning Brewer's Tools (days tracked on inventory sheet), Boatwrightery


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===Class Progression===
===Class Progression===
* '''Expertise:''' Get 2x proficiency bonus on two skills already proficient in, or one skill and thieves' tools.
* '''Expertise:''' Get 2x proficiency bonus on four skills already proficient in, or three skills and thieves' tools.
* '''Sneak Attack:''' When you attack a target with advantage, or who is within 5 feet of another hostile creature, you gain extra damage dice depending on Rogue level
* '''Sneak Attack:''' When you attack a target with advantage, or who is within 5 feet of another hostile creature, you gain extra damage dice depending on Rogue level
* '''Thieves' Cant''': Speak with other rogues without letting others in on the secret, takes 4x as long to convey a message.
* '''Thieves' Cant''': Speak with other rogues without letting others in on the secret, takes 4x as long to convey a message.
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** '''Spells'''
** '''Spells'''
*** '''Cantrips:''' ''minor illusion'', ''mage hand'', ''booming blade''
*** '''Cantrips:''' ''minor illusion'', ''mage hand'', ''booming blade''
*** '''1st-level:''' ''silent image'', ''color spray'', ''disguise self'', ''identify'' (any school choice)
*** '''1st-level:''' ''silent image'', ''color spray'', ''disguise self'', ''acid stream'' (any school choice)
** '''Slots'''
** '''Slots'''
*** 3 1st-level
*** 3 1st-level
* '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate.
* '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate.
* '''Uncanny Dodge:''' Use your reaction on taking damage to mitigate half of it.
* '''Uncanny Dodge:''' Use your reaction on taking damage when an attacker you can see hits you with an attack to mitigate half of that damage.


===ASIs===
===ASIs===
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===Buddies===
===Buddies===
* 'Possum, a [https://www.dnd-spells.com/spell/find-familiar-ritual familiar]. Currently a weasel.
* 'Possum, a [https://www.dnd-spells.com/spell/find-familiar-ritual familiar]. Currently a hawk.


{{col-begin}}
{{col-begin}}
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** '''Spellcasting'''
** '''Spellcasting'''
*** Trade out ''find familiar'' for '' identify''
*** Trade out ''find familiar'' for '' identify''
* '''Rogue Level 6'''
** '''HP/Level:''' 5 + Con
** '''Expertise:''' Two more skills (perception, arcana)
** '''Spellcasting'''
*** Trade out ''identify'' for ''acid stream''
{{col-break}}
{{col-break}}


===Future===
===Future===


* '''Rogue Level 6'''
** '''HP/Level:''' 5 + Con
** '''Expertise:''' Two more skills (perception and one other, probably either investigation or acrobatics)
* '''Rogue Level 7'''
* '''Rogue Level 7'''
** '''HP/Level:''' 5 + Con
** '''HP/Level:''' 5 + Con
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*'''Rogue Level 8'''
*'''Rogue Level 8'''
** '''HP/Level:''' 5 + Con
** '''HP/Level:''' 5 + Con
** '''ASI:''' Dex +2 (to 20)
** '''ASI:''' +1 Int feat likely (''skill expert'', ''telekinetic'', ''fey-touched''), lucky if I'm feeling it, Dex +2 (to 20) if I'm boring
** '''Spells:'''
** '''Spells:'''
*** One from any school: (Many possiblities, likely are ''misty step'' OR ''spider climb'' OR ''darkvision'' OR ''web'' OR ''blindness/deafness'')
*** One from any school: (Many possiblities, likely are ''misty step'' OR ''spider climb'' OR ''darkvision'' OR ''web'' OR ''blindness/deafness'')
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*'''Rogue Level 10'''
*'''Rogue Level 10'''
** '''HP/Level:''' 5 + Con
** '''HP/Level:''' 5 + Con
** '''ASI:''' Int (oddstat to 16, so keen mind, linguist, observant), Con + 2 (to 14) (or Toughness), Wis + 2 (to 14)
** '''ASI:''' What I didn't take at 8
** '''Spells:'''
** '''Spells:'''
*** One cantrip: (''message'' OR ''light'' OR some other utility that I've felt a burning need for by this point)
*** One cantrip: (''message'' OR ''light'' OR some other utility that I've felt a burning need for by this point)
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** '''Reliable Talent''': On any ability check you can add your proficiency bonus to, you treat any roll of nine or lower as if it were a ten.
** '''Reliable Talent''': On any ability check you can add your proficiency bonus to, you treat any roll of nine or lower as if it were a ten.
** '''Sneak attack:''' 6d6
** '''Sneak attack:''' 6d6
 
*'''Rogue Level 12'''
** '''HP/Level:''' 5 + Con
** '''ASI:''' Shoring up weaknesses (con + 2, wis + 2, toughness, etc)
*'''Rogue Level 13'''
** '''HP/Level:''' 5 + Con
** '''Versatile trickster:''' Useless trivia.
** '''Spells:'''
*** One third level (''enemies abound'' OR ''fear'' OR ''hypnotic pattern'' )
*** Slots: +2 3rd level (total of two)
**'''Sneak Attack:''' 7d6
{{col-end}}
{{col-end}}


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===Gear===
===Gear===
*Studded leather, short sword, light crossbow. Dagger (one cold iron) and sling in backup.
*Studded leather, short sword, light crossbow. Dagger (one cold iron) and sling in backup. Carries [[Manderly's Cheatbook]]


[[Category:Mattiverse Next]]
[[Category:Mattiverse Next]]
[[Category:Rindherder]]
[[Category:Rindherder]]
[[Category:PC Character Sheets]]
[[Category:PC Character Sheets]]
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