Bureaucrats, smwadministrator, smwcurator, Administrators
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*'''Proficiency Bonus''': +3 | *'''Proficiency Bonus''': +3 | ||
*'''Save Proficiencies''': Int, Dex | *'''Save Proficiencies''': Int, Dex | ||
*'''Skill Proficiencies''': Acrobatics, Athletics, Arcana, Investigation, Perception, Sleight of Hand (x2), Stealth (x2) | *'''Skill Proficiencies''': Acrobatics, Athletics, Arcana (x2), Investigation, Perception (x2), Sleight of Hand (x2), Stealth (x2) | ||
*'''Tool Proficiencies''': Disguise Kit, Thieves' Tools, Forgery Kit, learning Brewer's Tools (days tracked on inventory sheet), Boatwrightery | *'''Tool Proficiencies''': Disguise Kit, Thieves' Tools, Forgery Kit, learning Brewer's Tools (days tracked on inventory sheet), Boatwrightery | ||
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===Class Progression=== | ===Class Progression=== | ||
* '''Expertise:''' Get 2x proficiency bonus on | * '''Expertise:''' Get 2x proficiency bonus on four skills already proficient in, or three skills and thieves' tools. | ||
* '''Sneak Attack:''' When you attack a target with advantage, or who is within 5 feet of another hostile creature, you gain extra damage dice depending on Rogue level | * '''Sneak Attack:''' When you attack a target with advantage, or who is within 5 feet of another hostile creature, you gain extra damage dice depending on Rogue level | ||
* '''Thieves' Cant''': Speak with other rogues without letting others in on the secret, takes 4x as long to convey a message. | * '''Thieves' Cant''': Speak with other rogues without letting others in on the secret, takes 4x as long to convey a message. | ||
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** '''Spells''' | ** '''Spells''' | ||
*** '''Cantrips:''' ''minor illusion'', ''mage hand'', ''booming blade'' | *** '''Cantrips:''' ''minor illusion'', ''mage hand'', ''booming blade'' | ||
*** '''1st-level:''' ''silent image'', ''color spray'', ''disguise self'', '' | *** '''1st-level:''' ''silent image'', ''color spray'', ''disguise self'', ''acid stream'' (any school choice) | ||
** '''Slots''' | ** '''Slots''' | ||
*** 3 1st-level | *** 3 1st-level | ||
* '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate. | * '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate. | ||
* '''Uncanny Dodge:''' Use your reaction on taking damage to mitigate half of | * '''Uncanny Dodge:''' Use your reaction on taking damage when an attacker you can see hits you with an attack to mitigate half of that damage. | ||
===ASIs=== | ===ASIs=== | ||
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===Buddies=== | ===Buddies=== | ||
* 'Possum, a [https://www.dnd-spells.com/spell/find-familiar-ritual familiar]. Currently a | * 'Possum, a [https://www.dnd-spells.com/spell/find-familiar-ritual familiar]. Currently a hawk. | ||
{{col-begin}} | {{col-begin}} | ||
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** '''Spellcasting''' | ** '''Spellcasting''' | ||
*** Trade out ''find familiar'' for '' identify'' | *** Trade out ''find familiar'' for '' identify'' | ||
* '''Rogue Level 6''' | |||
** '''HP/Level:''' 5 + Con | |||
** '''Expertise:''' Two more skills (perception, arcana) | |||
** '''Spellcasting''' | |||
*** Trade out ''identify'' for ''acid stream'' | |||
{{col-break}} | {{col-break}} | ||
===Future=== | ===Future=== | ||
* '''Rogue Level 7''' | * '''Rogue Level 7''' | ||
** '''HP/Level:''' 5 + Con | ** '''HP/Level:''' 5 + Con | ||
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*'''Rogue Level 8''' | *'''Rogue Level 8''' | ||
** '''HP/Level:''' 5 + Con | ** '''HP/Level:''' 5 + Con | ||
** '''ASI:''' Dex +2 (to 20) | ** '''ASI:''' +1 Int feat likely (''skill expert'', ''telekinetic'', ''fey-touched''), lucky if I'm feeling it, Dex +2 (to 20) if I'm boring | ||
** '''Spells:''' | ** '''Spells:''' | ||
*** One from any school: (Many possiblities, likely are ''misty step'' OR ''spider climb'' OR ''darkvision'' OR ''web'' OR ''blindness/deafness'') | *** One from any school: (Many possiblities, likely are ''misty step'' OR ''spider climb'' OR ''darkvision'' OR ''web'' OR ''blindness/deafness'') | ||
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*'''Rogue Level 10''' | *'''Rogue Level 10''' | ||
** '''HP/Level:''' 5 + Con | ** '''HP/Level:''' 5 + Con | ||
** '''ASI:''' | ** '''ASI:''' What I didn't take at 8 | ||
** '''Spells:''' | ** '''Spells:''' | ||
*** One cantrip: (''message'' OR ''light'' OR some other utility that I've felt a burning need for by this point) | *** One cantrip: (''message'' OR ''light'' OR some other utility that I've felt a burning need for by this point) | ||
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** '''Reliable Talent''': On any ability check you can add your proficiency bonus to, you treat any roll of nine or lower as if it were a ten. | ** '''Reliable Talent''': On any ability check you can add your proficiency bonus to, you treat any roll of nine or lower as if it were a ten. | ||
** '''Sneak attack:''' 6d6 | ** '''Sneak attack:''' 6d6 | ||
*'''Rogue Level 12''' | |||
** '''HP/Level:''' 5 + Con | |||
** '''ASI:''' Shoring up weaknesses (con + 2, wis + 2, toughness, etc) | |||
*'''Rogue Level 13''' | |||
** '''HP/Level:''' 5 + Con | |||
** '''Versatile trickster:''' Useless trivia. | |||
** '''Spells:''' | |||
*** One third level (''enemies abound'' OR ''fear'' OR ''hypnotic pattern'' ) | |||
*** Slots: +2 3rd level (total of two) | |||
**'''Sneak Attack:''' 7d6 | |||
{{col-end}} | {{col-end}} | ||
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===Gear=== | ===Gear=== | ||
*Studded leather, short sword, light crossbow. Dagger (one cold iron) and sling in backup. | *Studded leather, short sword, light crossbow. Dagger (one cold iron) and sling in backup. Carries [[Manderly's Cheatbook]] | ||
[[Category:Mattiverse Next]] | [[Category:Mattiverse Next]] | ||
[[Category:Rindherder]] | [[Category:Rindherder]] | ||
[[Category:PC Character Sheets]] | [[Category:PC Character Sheets]] |