Bobwhite Rindherder's Character Sheet: Difference between revisions

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*'''Cha:''' 10 (9 base, +1 halfling)
*'''Cha:''' 10 (9 base, +1 halfling)


*'''Proficiency Bonus''': +2
*'''Proficiency Bonus''': +3
*'''Save Proficiencies''': Int, Dex
*'''Save Proficiencies''': Int, Dex
*'''Skill Proficiencies''': Acrobatics, Athletics, Arcana, Investigation, Perception, Sleight of Hand (x2), Stealth (x2)
*'''Skill Proficiencies''': Acrobatics, Athletics, Arcana, Investigation, Perception, Sleight of Hand (x2), Stealth (x2)
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*** 3 1st-level
*** 3 1st-level
* '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate.
* '''Mage Hand Legerdemain:''' ''Mage hand'' is more flexible for you (can be invisible, more available actions), and also only costs a bonus action to manipulate.
* '''Uncanny Dodge:''' Use your reaction on taking damage to mitigate half of it.


===ASIs===
===ASIs===
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** '''Archetype: Arcane Trickster''
** '''Archetype: Arcane Trickster''
** '''Spellcasting'''
** '''Spellcasting'''
** '''Spells:''' ''mage hand'', two other cantrips (''minor illusion'', ''booming blade''), two illusion/enchantment (''silent image'', ''sleep''), one any school (''find familiar'')
** '''Spells:''' ''mage hand'', two other cantrips (''minor illusion'', ''booming blade''), two illusion/enchantment (''silent image'', ''color spray''), one any school (''find familiar'')
** '''Slots:''' Two first-level
** '''Slots:''' Two first-level
** '''Mage hand legerdemain'''
** '''Mage hand legerdemain'''
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** '''Slots:''' One first level
** '''Slots:''' One first level
** (special) '''[[Riddles|Riddles's]] Mark of Cunning'''
** (special) '''[[Riddles|Riddles's]] Mark of Cunning'''
{{col-break}}
===Future===
* '''Level 5'''
* '''Level 5'''
** '''HP/Level:''' 5 + Con
** '''HP/Level:''' 5 + Con
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** '''Cantrip damage increase'''
** '''Cantrip damage increase'''
** '''Uncanny Dodge:''' When taking damage, may spend a reaction to halve the damage.
** '''Uncanny Dodge:''' When taking damage, may spend a reaction to halve the damage.
** '''Spellcasting'''
*** Trade out ''find familiar'' for '' identify''
{{col-break}}
===Future===
* '''Level 6'''
* '''Level 6'''
** '''HP/Level:''' 5 + Con
** '''HP/Level:''' 5 + Con
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