| Skill |
Ability |
Score |
Bonus
|
| Acrobatics |
DEX |
11 |
+1
|
| Animal Handling |
WIS |
15 |
+5
|
| Arcana |
INT |
9 |
-1
|
| Athletics |
STR |
16 |
+6
|
| Deception |
CHA |
9 |
-1
|
| History |
INT |
9 |
-1
|
| Insight |
WIS |
15 |
+5
|
| Intimidation |
CHA |
9 |
-1
|
| Investigation |
INT |
9 |
-1
|
| Medicine |
WIS |
12 |
+2
|
| Nature |
INT |
9 |
-1
|
| Perception |
WIS |
15 |
+5
|
| Performance |
CHA |
9 |
-1
|
| Persuasion |
CHA |
9 |
-1
|
| Religion |
INT |
9 |
-1
|
| Sleight of Hand |
DEX |
11 |
+1
|
| Stealth |
DEX |
11 |
+1
|
| Survival |
WIS |
15 |
+5
|
|
Languages
Class and Background Abilities
- Proficiency with simple and martial weapons, shields, all armor
- Proficiency with <musical instrument>
- Fighting Style: Two-Weapon Fighting
- Second Wind
- Action Surge
- Martial Archetype: Cavalier
- Bonus Proficiency
- Born to the Saddle
- Unwavering Mark
- Feat: Dual Wielder
- Extra Attack
- Feat: Sentinel
Race Abilities
- Lucky
- Brave
- Halfling Nimbleness
- Naturally Stealthy
|