Skill |
Ability |
Score
|
Acrobatics |
DEX |
+4
|
Animal Handling |
WIS |
+2
|
Arcana |
INT |
-1
|
Athletics |
STR |
+7(exp)
|
Deception |
CHA |
-1
|
History |
INT |
-1
|
Insight |
WIS |
0
|
Intimidation |
CHA |
-1
|
Investigation |
INT |
-1
|
Medicine |
WIS |
0
|
Nature |
INT |
-1
|
Perception |
WIS |
+4 (exp)
|
Performance |
CHA |
-1
|
Persuasion |
CHA |
-1
|
Religion |
INT |
-1
|
Sleight of Hand |
DEX |
+4
|
Stealth |
DEX |
+4
|
Survival |
WIS |
0
|
|
Languages
Class and Background Abilities
- Light armor, medium armor, shields
- Simple weapons, martial weapons
- Tools: Thieves Tools
- Rage
- Unarmored Defense: AC is 15 if unarmored
- Sneak Attack: 1d6
- Expertise (perception, athletics)
- Thieves' Cant
- Cunning Action
Race Abilities
- Feat: Shield Master
- Skill Proficiency (Animal handling)
|