Skill |
Ability |
Score |
Bonus
|
Acrobatics |
DEX |
12 |
+2
|
Animal Handling |
WIS |
11 |
+1
|
Arcana |
INT |
12 |
+2
|
Athletics |
STR |
13 |
+3
|
Deception |
CHA |
12 |
+2
|
History |
INT |
10 |
0
|
Insight |
WIS |
11 |
+1
|
Intimidation |
CHA |
12 |
+2
|
Investigation |
INT |
10 |
0
|
Medicine |
WIS |
11 |
+1
|
Nature |
INT |
10 |
0
|
Perception |
WIS |
13 |
+3
|
Performance |
CHA |
12 |
+2
|
Persuasion |
CHA |
14 |
+4
|
Religion |
INT |
10 |
0
|
Sleight of Hand |
DEX |
12 |
+2
|
Stealth |
DEX |
12 |
+2
|
Survival |
WIS |
11 |
+1
|
|
Languages
- Ubrekti (common)
- Halfling
Class and Background Abilities
- Proficiency with simple and martial weapons, shields, all armor
- Proficiency with vehicles (water)
- Spellcasting
- Sorcerous Origin: Sea
- Soul of the Sea
- Curse of the Sea
Race Abilities
- Lucky
- Brave
- Halfling Nimbleness
- Advantage on checks to swim and hold breath
|