| Skill |
Ability |
Score |
Bonus
|
| Acrobatics |
DEX |
12 |
+2
|
| Animal Handling |
WIS |
11 |
+1
|
| Arcana |
INT |
12 |
+2
|
| Athletics |
STR |
13 |
+3
|
| Deception |
CHA |
12 |
+2
|
| History |
INT |
10 |
0
|
| Insight |
WIS |
11 |
+1
|
| Intimidation |
CHA |
12 |
+2
|
| Investigation |
INT |
10 |
0
|
| Medicine |
WIS |
11 |
+1
|
| Nature |
INT |
10 |
0
|
| Perception |
WIS |
13 |
+3
|
| Performance |
CHA |
12 |
+2
|
| Persuasion |
CHA |
14 |
+4
|
| Religion |
INT |
10 |
0
|
| Sleight of Hand |
DEX |
12 |
+2
|
| Stealth |
DEX |
12 |
+2
|
| Survival |
WIS |
11 |
+1
|
|
Languages
- Ubrekti (common)
- Halfling
Class and Background Abilities
- Proficiency with simple and martial weapons, shields, all armor
- Proficiency with vehicles (water)
- Spellcasting
- Sorcerous Origin: Sea
- Soul of the Sea
- Curse of the Sea
Race Abilities
- Lucky
- Brave
- Halfling Nimbleness
- Advantage on checks to swim and hold breath
|