Dorios - Level 1 Fighter/1 Cleric, Neutral
Background:
Traits
Ideals
Bonds
Flaws
Attributes
Attribute |
Value |
Bonus |
Save
|
Strength |
16 |
+3 |
+5
|
Dexterity |
12 |
+1 |
+1
|
Constitution |
14 |
+2 |
+4
|
Intelligence |
8 |
-1 |
-1
|
Wisdom |
16 |
+3 |
+3
|
Charisma |
8 |
-1 |
-1
|
|
Secondary Attributes
Hit Points |
19 (12 + 7)
|
Armor Class |
18: 16 + 2 shield
|
Proficiency Bonus |
+2
|
Passive Perception |
tbd
|
Initiative |
+1
|
Base Speed |
40 Feet
|
|
Skills
Skill |
Ability |
Score |
Bonus
|
Acrobatics |
DEX |
13 |
+3
|
Animal Handling |
WIS |
12 |
+4
|
Arcana |
INT |
13 |
+3
|
Athletics |
STR |
9 |
-1
|
Deception |
CHA |
13 |
+3
|
History |
INT |
11 |
+1
|
Insight |
WIS |
12 |
+2
|
Intimidation |
CHA |
13 |
+3
|
Investigation |
INT |
11 |
+1
|
Medicine |
WIS |
12 |
+2
|
Nature |
INT |
13 |
+3
|
Perception |
WIS |
14 |
+4
|
Performance |
CHA |
13 |
+3
|
Persuasion |
CHA |
15 |
+5
|
Religion |
INT |
11 |
+1
|
Sleight of Hand |
DEX |
13 |
+3
|
Stealth |
DEX |
15 |
+5
|
Survival |
WIS |
14 |
+4
|
|
Proficiencies
- light & medium & heavy armor, shields
- simple & martial weapons
Languages
- Common
- Sylvan
- <background>
Class and Background Abilities
Race Abilities
- Fey. Creature type is fey not humanoid
- Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.
- Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
- Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag.
- In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.
- Survivor. You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.
|
Spellcasting
Slots: 2 1st lvl, 0 2nd lvl, 0 3rd level
Cantrips
Cleric
Starting Gear
Weapons
Melee Weapons
Ranged Weapons
Inventory of items
Consumables