Bert's Character Sheet

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Revision as of 05:34, 10 February 2024 by Bartley (talk | contribs) (lean into more nerd than fighter)
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Bert

Character Stats
Bert.png
Level 3
Race Human(var)
Class Arcane Forge Adept Artificer
Armor scale armor and shield (magically infused +1)
Weapon(s) Spear (magically infused +1/return)
Hometown some overran/abandoned Flannary city

Background: University Trained (from Silverquill Student)

Feature

  • Magical Initiate (Cleric) Feat:
    • Cantrips: Guidance, Word of Radiance
    • Level 1 Spell (can be cast 1/day without a slot): Guiding Bolt OR Healing Word
  • Added to spell list:
    • Level 1 Spells: Dissonant Whispers, Silvery Barbs(sub?)

Traits

  • I always wait before speaking, analyzing the situation for whichever angle is most advantageous to my goals.
  • No one knows about the all-nighters I've pulled to keep my magic looking effortless, and I'm going to keep it that way.

Ideals

  • magic is coding. coding is more art than science. magic is the only thing truly worthy of focus and study.

Bonds

Flaws

Extended Class Background

Attributes

Skills & Abilities

Spellcasting

  • Ability: Int, Spell Save DC: 13, Spell Attack Bonus: +5
  • Spell Slots(refresh on long rest): 1st - 3

Artificer

  • Cantrips (2 known)
    • Firebolt (VS)
    • Guidance (Concentration, VS)
    • Mending (VSM)
    • Word of Radiance (VM)
  • Level 1 (all known, can prepare 4/day of any level)
    • Armor of Agathys (VSM) (always prepared due to subclass)
    • Guiding Bolt (VS) (always prepared due to background feat, can be cast 1/long rest without using a slot.
    • Shield of Faith (Bonus, Concentration, VS) (always prepared due to subclass)


Gear

Armor

  • Scale Armor
  • Shield (usually infused with enhanced defense for +1 AC)

Weapons

Melee and Weapons

  • Spear (usually infused as Adept Weapon for +1 to hit/damage and returning)
  • backup Spear

Inventory of items (purchased shield, but need to sell some of this

  • bottle of black ink
  • ink pen
  • book of poetry
  • school uniform
  • pouch containing 5 gp
  • thieves' tools
  • backpack
  • crowbar
  • hammer
  • 10 pitons
  • 10 torches
  • a tinderbox
  • 10 days of rations
  • a waterskin
  • 50 feet of hempen rope
  • light crossbow and 20 bolts (sell)