Skill |
Ability |
Score |
Bonus
|
Acrobatics |
DEX |
17 |
+7
|
Animal Handling |
WIS |
12 |
+2
|
Arcana |
INT |
10 |
-
|
Athletics |
STR |
15 |
+5
|
Deception |
CHA |
10 |
-
|
History |
INT |
10 |
-
|
Insight |
WIS |
12 |
+2
|
Intimidation |
CHA |
13 |
+3
|
Investigation |
INT |
10 |
-
|
Medicine |
WIS |
12 |
+2
|
Nature |
INT |
10 |
-
|
Perception |
WIS |
15 |
+5
|
Performance |
CHA |
10 |
-
|
Persuasion |
CHA |
10 |
-
|
Religion |
INT |
10 |
-
|
Sleight of Hand |
DEX |
14 |
+4
|
Stealth |
DEX |
17 |
+7
|
Survival |
WIS |
12 |
+2
|
|
Languages
Class and Background Abilities
- Ships Passage
- Unarmored Defense
- Martial Arts: 1d6
- Ki
- Unarmored Movement
- Monastic Tradition: Kensei
- Deflect Missiles
- Slow Fall
- Extra Action
- Stunning Strike
Race Abilities
|