Shamyl Afra Bahrbelama's Character Sheet: Difference between revisions
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==Class and Background Abilities== | ==Class and Background Abilities== |
Latest revision as of 01:53, 15 July 2018
Level | 4 |
Race | Human |
Class | Path of the Zealot Barbarian 1/Scout Rogue 3 |
Armor | scale armor |
Weapon(s) | Rapier and shield |
Hometown | Southport |
Background: Caravan Scout
- Skill Proficiencies: Stealth, Acrobatics
- Tool Proficiencies: Land Vehicles
- Languages: One of your choice
- Equipment: A whip, a tent, a regional map, a set of traveling clothes, and a belt pouch containing 10 gp.
- Lifestyle: Poor
- Feature: Wagonmaster: You are used to being in charge of the operation and your reputation for reliability has you on a short list when the job is critical. Experience has taught you to rely on your gut. Others recognize this and look to you for direction when a situation gets serious. You are able to identify the most defensible locations for camping. If you are part of a caravan outfit, you are able to attract two additional workers that are loyal to you based on your reputation. You have an excellent memory for maps and geography and can always determine your cardinal directions while traveling. Note: This feature is a variant of the Outlander feature.
Traits
- There's always someone out there trying to take what I've got. Always be vigilant. Always protect the caravan.
Ideals
- I go where the road takes me. Sometimes that's a good thing.
- I need to keep moving and not settle down.
- Alexandria gives me strength and guides my path.
Bonds
- There's always a road I haven't traveled before. I'm always looking for new places to explore.
- Wealth and power mean little without the freedom to go where and when you want.
Flaws
- I like to explore, and my curiosity will sometimes get me into trouble
Extended XGtE Background
- Barbarian Superstition: When you walk through a graveyard, be sure to wear silver, or a ghost might jump into your body
- Personal Totem: Sword of Alexandria necklace and branded scar.
Attributes
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Secondary Attributes
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Skills & Abilities
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Languages
Class and Background Abilities
Race Abilities
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Gear
Armor
- Scale
- Shield
Weapons
Melee Weapons
- Rapier
- Scimitar
Ranged Weapons
- Heavy Crossbow
- Javelins