Sid's Character Sheet: Difference between revisions
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*Spell Slots (refresh on long rest): 1st - 3 | *Spell Slots (refresh on long rest): 1st - 3 | ||
*Level 1 (8 known): | *Level 1 (8 known): | ||
**Absorb Elements | **Absorb Elements, Detect Magic, Find Familiar, Grease, Hideous Laughter, Shield, Thunderwave, ? | ||
==Psionics== | ==Psionics== |
Revision as of 07:58, 2 April 2018
WIP
Level | 3 |
Race | Elf |
Class | Bladesinger Wizard 2/Immortal Mystic 1 |
Armor | white clothing |
Weapon(s) | Rapier |
Hometown | elf coffee mountain |
Background: TBD
- Skill Proficiencies: Athletics, Stealth
- Equipment:
- Feature:
Traits
Ideals
Bonds
Flaws
Extended XGtE Background
Attributes
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Secondary Attributes
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Skills & Abilities
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Languages
Class and Background Abilities
Race Abilities
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Spellcasting (INT, DC 13)
- Cantrips (3 Known):
- Prestidigitation, Booming Blade or Greenflame Blade, Minor Illusion or Mage Hand
- Spell Slots (refresh on long rest): 1st - 3
- Level 1 (8 known):
- Absorb Elements, Detect Magic, Find Familiar, Grease, Hideous Laughter, Shield, Thunderwave, ?
Psionics
- Psi Points (refresh on long rest): 4
- Psi Limit: 2
Talents (1)
- Mind Slam: As an action, you target one creature you can see within 60 feet of you. The target must succeed on a dc 13 Constitution saving throw or take 1d6 force damage. If it takes any of this damage and is Large or smaller, it is knocked prone. The talent’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Disciplines (3, 2 of which must be Immortal disciplines(*))
- Bestial Form*
- Iron Durability*
- Celerity* or Nomadic Step or Psionic Restoration* or Psionic Weapon*
Gear
Weapons
Melee Weapons
- Rapier
Ranged Weapons
- Longbow
Inventory of items
- Familiar: a parrot if sailing background
- Arcane Focus: Wand