Beldon's Character Sheet: Difference between revisions
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*'''Level 2''' | *'''Level 2''' | ||
**'''HP:''' 5 + con | **'''HP:''' 5 + con | ||
**'''Jack of all Trades:''' +1 to | **'''Jack of all Trades:''' +1 to all untrained ability checks | ||
**'''Song of Rest:''' 1d6 | **'''Song of Rest:''' 1d6 | ||
Line 47: | Line 47: | ||
*'''Defining Event:''' stole from a corrupt merchant to help the poor | *'''Defining Event:''' stole from a corrupt merchant to help the poor | ||
*'''Rustic Hospitality:''' find a place to hide, rest, or recuperate among commoners | *'''Rustic Hospitality:''' find a place to hide, rest, or recuperate among commoners | ||
[[Category:Mattiverse Next]] | [[Category:Mattiverse Next]] | ||
[[Category:PC Character Sheets]] | [[Category:PC Character Sheets]] |
Revision as of 22:13, 21 January 2018
Road Halfling Bard
Ability Scores
- Str: 10
- Dex: 16 (14 base, +2 halfling)
- Con: 14
- Int: 8
- Wis: 10
- Cha: 16 (15 base, +1 road halfling)
- Proficiency Bonus: +2
- Save Proficiencies: Cha, Dex
- Skill Proficiencies: Acrobatics, Athletics, Animal Handling, Stealth, Survival
- Tool Proficiencies: Pan flute, Drinking songs, Cheering songs
- HP: 17 (10 + 7)
- AC: 15 (12 Studded Leather + 3 Dexterity)
- Equipment: 8gp, rapier (25gp), short bow (25gp), studded leather (45gp), riding dog (40gp), hide barding (40gp), leatherworker's tools (5gp), pan flute (12gp)
Features
Road Halfling
- Size: Small
- Speed: 25
- Lucky (halfling trait): When rolling a 1 on attack roll, ability check, or saving throw, the halfling can choose to reroll before results are revealed.
- Brave: Advantage on all saving throws against being frightened
- Nimbleness: Can move through the space of any creature that is only a single size larger
- Languages: Ubrekti, Halfling, Thieves' Cant
- Ability Score Increases: Dex + 2, Cha + 1
- Naturally Stealthy: Can attempt to hide even when only obscured by a creature at least one size larger
Bard
- Base
- Hit Die: 1d8
- Proficiencies: light armor, longsword, shortsword, hand crossbow, rapier, simple weapons, cha and dex saves, acrobatics, athletics, stealth
- Level 1
- HP: 8 + con
- Bardic Inspiration: 3/long rest, add 1d6 buff to ally
- Level 2
- HP: 5 + con
- Jack of all Trades: +1 to all untrained ability checks
- Song of Rest: 1d6
Background: Folk Hero
- Proficiencies: animal handling, survival, leatherworker's tools
- Defining Event: stole from a corrupt merchant to help the poor
- Rustic Hospitality: find a place to hide, rest, or recuperate among commoners