Thrak's Character Sheet: Difference between revisions
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(Created page with "{{statsbox|Thrak.png|1|Plasmoid|Artificer 1 (eventually into Armorer)|best armor that can be afforded and shield|spell focus tool|Plasmoid scientific exploration mission}} =...") |
(probably bettter to have more carry capacity since heavy armor weighs so much rather than a few +1 in non-proficient face skills) |
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!Attribute !! Value !! Bonus !! Save | !Attribute !! Value !! Bonus !! Save | ||
|- | |- | ||
|Strength || | |Strength || 10 || 0 || 0 | ||
|- | |- | ||
|Dexterity || 8 || -1 || -1 | |Dexterity || 8 || -1 || -1 | ||
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|Wisdom || 14|| +2 || +2 | |Wisdom || 14|| +2 || +2 | ||
|- | |- | ||
|Charisma || | |Charisma || 10 || 0 || 0 | ||
|} | |} | ||
{{col-break}} | {{col-break}} | ||
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|- | |- | ||
|Base Speed || 30 Feet | |Base Speed || 30 Feet | ||
|- | |||
|Carry Capacity || 150 lbs | |||
|} | |} | ||
{{col-end}} | {{col-end}} | ||
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|Arcana||INT|| '''+5''' | |Arcana||INT|| '''+5''' | ||
|- | |- | ||
|Athletics||STR|| | |Athletics||STR|| 0 | ||
|- | |- | ||
|Deception||CHA|| | |Deception||CHA|| 0 | ||
|- | |- | ||
|History||INT|| '''+5''' | |History||INT|| '''+5''' | ||
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|Insight||WIS|| +2 | |Insight||WIS|| +2 | ||
|- | |- | ||
|Intimidation ||CHA || | |Intimidation ||CHA || 0 | ||
|- | |- | ||
|Investigation||INT|| '''+5''' | |Investigation||INT|| '''+5''' | ||
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|Perception ||WIS|| '''+4''' | |Perception ||WIS|| '''+4''' | ||
|- | |- | ||
|Performance||CHA || | |Performance||CHA || 0 | ||
|- | |- | ||
|Persuasion||CHA || | |Persuasion||CHA || 0 | ||
|- | |- | ||
|Religion||INT|| +3 | |Religion||INT|| +3 |
Revision as of 20:22, 23 July 2022
Background: probably sage or some sort of science/exploration/diplomatic background
Skills
History, Perception
Feature
Traits
Ideals
Bonds
Flaws
Extended Class Background
Attributes
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Secondary Attributes
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Skills & Abilities
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Languages
Class and Background AbilitiesRace Abilities
Class Abilities
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Spellcasting
- Ability: Int, Spell Save DC: 13, Spell Attack Bonus: +5
- Spell Slots: 1st - 2 (refresh on long rest)
Artificer
- Cantrips (2 known)
- Firebolt (VS)
- Guidance (VS)(C)
- Level 1 (all known, can prepare 3/day)
- typically (depending on party makeup and expected events) Absorb Elements, Cure Wounds, Detect Magic, Disguise Self, Faerie Fire, Sanctuary, Tasha's Caustic Brew
Gear
dungeoneer's pack (minus a few torches to stay below encumbrance)
Armor
- scale
- shield
Weapons
Melee Weapons
- dagger
Ranged Weapons
Inventory of items
- smith's tools
- thieves' tools
- tinker's tools