Wint's Character Sheet: Difference between revisions
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*common | *common | ||
*origin | *origin | ||
* | *var human bonus | ||
*2 tool or language proficiencies from background | *2 tool or language proficiencies from background | ||
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===Race Abilities=== | ===Race Abilities=== | ||
*Feat: Metamagic Adept - You learn two Metamagic options of your choice from the sorcerer class. You can use only one Metamagic option on a spell when you cast it, unless the option says otherwise. Whenever you reach a level that grants the Ability Score Improvement feature, you can replace one of these Metamagic options with another one from the sorcerer class. You gain 2 sorcery points to spend on Metamagic (these points are added to any sorcery points you have from another source but can be used only on Metamagic). You regain all spent sorcery points when you finish a long rest. | *Feat: Metamagic Adept - You learn two Metamagic options of your choice from the sorcerer class. You can use only one Metamagic option on a spell when you cast it, unless the option says otherwise. Whenever you reach a level that grants the Ability Score Improvement feature, you can replace one of these Metamagic options with another one from the sorcerer class. You gain 2 sorcery points to spend on Metamagic (these points are added to any sorcery points you have from another source but can be used only on Metamagic). You regain all spent sorcery points when you finish a long rest. | ||
** | **Quickened Spell - When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting. | ||
**Subtle Spell - When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components. | **Subtle Spell - When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components. | ||
*Skill Proficiency | *Skill Proficiency | ||
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*1st Level (2 Known) | *1st Level (2 Known) | ||
**Arms of Hadar (VS)(psionic) | **Arms of Hadar (VS)(psionic) | ||
** | **Chaos Bolt(VS) | ||
**Dissonant Whispers (V)(psionic) | **Dissonant Whispers (V)(psionic) | ||
**Hex (Bonus, Concentration, VSM) | **Hex (Bonus, Concentration, VSM) |
Revision as of 01:52, 26 May 2021
Background:
- Skill Proficiencies: Perception, one of (acrobatics, arcana, athletics, sleight of hand, stealth, survival)
- Tool Proficiencies:
- Languages:
- Equipment:
- Lifestyle:
- Feature:
Traits
Ideals
Bonds
Flaws
Extended XGtE Background
Attributes
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Secondary Attributes
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Skills & Abilities
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Languages
Class and Background Abilities
Race Abilities
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Spellcasting
- Ability: Charisma, Spell Save DC: 13, Spell Attack Bonus: +5
- Spell Slots: 1st - 2 (refresh on long rest),
- Pact Magic Slots: 1st - 1 (refresh on short rest),
- Cantrips (6 Known)
- Booming Blade (VM(a weapon))
- Eldritch Blast (VS)
- Light (VM)
- Mending (VSM)
- Mind Sliver (V)(psionic)
- Prestidigitation (VS)
- Shocking Grasp (VS)
- 1st Level (2 Known)
- Arms of Hadar (VS)(psionic)
- Chaos Bolt(VS)
- Dissonant Whispers (V)(psionic)
- Hex (Bonus, Concentration, VSM)
- Shield (Reaction, VS)
- Sleep (VSM)
Gear
Armor
- scale (breastplate or better as soon as it can be afforded)
- Shield
Weapons
Melee Weapons
- Hammer maybe?
- Dagger (always a good idea to have a knife)
Ranged Weapons
Inventory of items
- Component pouch