Greatlord Hurtz: Difference between revisions
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[[file:Hurtzdonut.jpg]] | [[file:Hurtzdonut.jpg|portait of Hurtz as a young apprentice]] | ||
A powerful and exceptionally wealthy Dwarven Greatlord of [[Gildenhome]]. Said to be one of the last master-smiths still capable of creating high-grade mithril and adamantine weapons and armors. | A powerful and exceptionally wealthy Dwarven Greatlord of [[Gildenhome]]. Said to be one of the last master-smiths still capable of creating high-grade mithril and adamantine weapons and armors. He is also a noted artificer and is said to have a matching pair of powerful iron and steel golems of his own design as his bodyguards. Hurtz seems to favor a more militaristic international expansive policy beyond most Gilden tradition. Often called the Dreadlord, he is a real asshole and has proven very willing to use violence to get his way when subterfuge or negotiation fail even far outside the borders of Gildenhome. | ||
==Thralls== | |||
Hurtz has under his control some unknown number of [[Breaker Gnomes|Breaker]] [[Gnome]] thralls marked with scars and/or tattoos on their foreheads which enforce a powerful necromantic magical charm effect tied to the bearer's very soul. The effect is considerably more powerful than a ''Geas'' making the bearer incapable of going against the interests or orders of the scars' creator and impossible for all but the most powerful magics to affect. Even death and ''Revivy'' would be not enough to remove the control. These thralls act as spies, forward agents, fixers, and other problem-solving roles for Hurtz. | |||
*Wallkott (deceased) - a murderous and creepy "dream-eating" monster who was killed by the [[Team Alfa Thirtieth Session|Heroes of Monstertown]] leading to their exile from [[Mithril Springs]]. | |||
*The Card Collector - current "unofficial party member" to the Heroes of Monster Town after winning a narrow kill-vs-don't-kill vote. | |||
*The Legate - recently met by [[:Category:Foxtrot Gnomes|Foxtrot Gnomes: For The Burrow!]] |
Latest revision as of 08:37, 28 October 2024
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A powerful and exceptionally wealthy Dwarven Greatlord of Gildenhome. Said to be one of the last master-smiths still capable of creating high-grade mithril and adamantine weapons and armors. He is also a noted artificer and is said to have a matching pair of powerful iron and steel golems of his own design as his bodyguards. Hurtz seems to favor a more militaristic international expansive policy beyond most Gilden tradition. Often called the Dreadlord, he is a real asshole and has proven very willing to use violence to get his way when subterfuge or negotiation fail even far outside the borders of Gildenhome.
Thralls
Hurtz has under his control some unknown number of Breaker Gnome thralls marked with scars and/or tattoos on their foreheads which enforce a powerful necromantic magical charm effect tied to the bearer's very soul. The effect is considerably more powerful than a Geas making the bearer incapable of going against the interests or orders of the scars' creator and impossible for all but the most powerful magics to affect. Even death and Revivy would be not enough to remove the control. These thralls act as spies, forward agents, fixers, and other problem-solving roles for Hurtz.
- Wallkott (deceased) - a murderous and creepy "dream-eating" monster who was killed by the Heroes of Monstertown leading to their exile from Mithril Springs.
- The Card Collector - current "unofficial party member" to the Heroes of Monster Town after winning a narrow kill-vs-don't-kill vote.
- The Legate - recently met by Foxtrot Gnomes: For The Burrow!