Beldon's Character Sheet: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Road Halfling Bard 150px ==Ability Scores== *'''Str:''' 10 *'''Dex:''' 16 (14 base, +2 halfling) *'''Con:''' 14 *'''Int:''' 8 *'''Wis:''' 10 *'''Cha:'''...") |
|||
Line 17: | Line 17: | ||
*'''Tool Proficiencies''': Lute, Pennywhistle, Drum | *'''Tool Proficiencies''': Lute, Pennywhistle, Drum | ||
*'''HP:''' 17 (10 + 7) | *'''HP:''' 17 (10 + 7) | ||
*'''AC:''' | *'''AC:''' 15 (12 Studded Leather + 3 Dexterity) | ||
*'''Equipment:''' 20gp, rapier (25gp), short bow (25gp), studded leather (45gp), riding dog (40gp), hide barding (40gp), leatherworker's tools (5gp) | *'''Equipment:''' 20gp, rapier (25gp), short bow (25gp), studded leather (45gp), riding dog (40gp), hide barding (40gp), leatherworker's tools (5gp) | ||
Revision as of 02:00, 18 January 2018
Road Halfling Bard
Ability Scores
- Str: 10
- Dex: 16 (14 base, +2 halfling)
- Con: 14
- Int: 8
- Wis: 10
- Cha: 16 (15 base, +1 road halfling)
- Proficiency Bonus: +2
- Save Proficiencies: Cha, Dex
- Skill Proficiencies: Acrobatics, Athletics, Animal Handling, Stealth, Survival
- Tool Proficiencies: Lute, Pennywhistle, Drum
- HP: 17 (10 + 7)
- AC: 15 (12 Studded Leather + 3 Dexterity)
- Equipment: 20gp, rapier (25gp), short bow (25gp), studded leather (45gp), riding dog (40gp), hide barding (40gp), leatherworker's tools (5gp)
Features
Road Halfling
- Size: Small
- Speed: 25
- Lucky (halfling trait): When rolling a 1 on attack roll, ability check, or saving throw, the halfling can choose to reroll before results are revealed.
- Brave: Advantage on all saving throws against being frightened
- Nimbleness: Can move through the space of any creature that is only a single size larger
- Languages: Ubrekti, Halfling, Thieves' Cant
- Ability Score Increases: Dex + 2, Cha + 1
- Naturally Stealthy: Can attempt to hide even when only obscured by a creature at least one size larger
Bard
- Base
- Hit Die: 1d8
- Proficiencies: light armor, longsword, shortsword, hand crossbow, rapier, simple weapons, cha and dex saves, acrobatics, athletics, stealth
- Level 1
- HP: 8 + con
- Bardic Inspiration: 3/long rest, add 1d6 buff to ally
- Level 2
- HP: 5 + con
- Jack of all Trades: +1 to
- Song of Rest: 1d6
Background: Folk Hero
- Proficiencies: animal handling, survival, leatherworker's tools
- Defining Event: stole from a corrupt merchant to help the poor
- Rustic Hospitality: find a place to hide, rest, or recuperate among commoners
Mastiff: Pepper
- Armor Class: 14 (12 + 2 hide)
- Hit Points: 5
- Speed: 40 ft.
- Attributes: Str 13 (+1), Dex 14 (+2), Con 12 (+1), Int 3 (-4), Wis 12 (+1), Cha 7 (-2)
- Skills: Perception +3
- Senses: passive perception +3
- Keen Hearing and Smell: advantage on perception checks involving scent or sound