Sedish's Character Sheet: Difference between revisions
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(changed to stars druid instead of twilight) |
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[[Sedish Lurorontak]] | [[Sedish Lurorontak]] | ||
{{statsbox|seddish.jpg|4|Dwarf|Great Old Ones Warlock 2/Circle of | {{statsbox|seddish.jpg|4|Dwarf|Great Old Ones Warlock 2/Circle of Stars Druid 2|Medium Armor|weapons|destroyed dwarf outpost}} | ||
==Background: Likely Outlander or something similar== | ==Background: Likely Outlander or something similar== | ||
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*Wild Shape (2/short rest): no flying or swimming | *Wild Shape (2/short rest): no flying or swimming | ||
**Max CR: 1/4 | **Max CR: 1/4 | ||
* | *Star Map: You've created a star map as part of your study of the heavens. The map is a Tiny object and can serve as a spellcasting focus for your druid spells. '''3''' (WIS mod) times per long rest you can cast the augury and guiding bolt spells without expending a spell slot and without preparing the spell, provided you use the star map as the spellcasting focus. | ||
*Starry Form: As an action, you can expend a use of your Wild Shape feature to take on a starry form rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body takes on a luminous, starlike quality; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes or until you're incapacitated. | |||
**Chalice: A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + half your level in this class. | |||
**Archer: A constellation of an archer appears on you. You gain a bonus action that you can use to make a ranged spell attack, hurling a luminous arrow that targets a creature you can see within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier. | |||
**Dragon: A constellation of a wise, ancient dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10. | |||
*Awakened Mind: Starting at 1st level, you can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language. Additionally, the creature does not gain the ability to telepathically reply, despite you being able to speak to it. | *Awakened Mind: Starting at 1st level, you can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language. Additionally, the creature does not gain the ability to telepathically reply, despite you being able to speak to it. | ||
*Eldritch Invocations: Agonizing Blast, Repelling Blast | *Eldritch Invocations: Agonizing Blast, Repelling Blast | ||
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{{col-end}} | {{col-end}} | ||
==Druid Spellcasting (WIS, DC 13)== | ==Druid Spellcasting (WIS, DC 13, +5 Attack)== | ||
*Spell Slots (refresh on long rest): 1st - 3 | *Spell Slots (refresh on long rest): 1st - 3 | ||
*Spells Prepared: 5 | *Spells Prepared: 5 | ||
*Cantrips (2 known): | *Cantrips (2 known): | ||
**Shillelagh(Bonus, VSM) | **Shillelagh(Bonus, VSM) | ||
** | **Guidance (VS)(C) | ||
==Warlock Spellcasting (CHA, DC 12)== | ==Warlock Spellcasting (CHA, DC 12, +4 Attack)== | ||
*Pact Magic Spell Slots (refresh on short rest): 1st - 2 | *Pact Magic Spell Slots (refresh on short rest): 1st - 2 | ||
*Cantrips (2 known): | *Cantrips (2 known): | ||
**Eldritch Blast | **Eldritch Blast (VS) | ||
** | **Prestidigitation (VS) | ||
*Level 1 (3 Known (always prepared)) | *Level 1 (3 Known (always prepared)) | ||
**Dissonant Whispers, or | **Dissonant Whispers (V), or Guiding Bolt(VS) if allowed cross-class | ||
**Comprehend Languages ( | **Comprehend Languages (VSM)(Ritual) | ||
**Hex | **Hex (VSM)(C) | ||
==Gear== | ==Gear== |
Revision as of 23:53, 19 September 2020
File:Seddish.jpg | |
Level | 4 |
Race | Dwarf |
Class | Great Old Ones Warlock 2/Circle of Stars Druid 2 |
Armor | Medium Armor |
Weapon(s) | weapons |
Hometown | destroyed dwarf outpost |
Background: Likely Outlander or something similar
- Skill Proficiencies: Perception, Survival
- Tool Proficiencies:
- Languages:
- Equipment:
- Lifestyle:
- Feature:
Traits
Ideals
Bonds
Flaws
Extended XGtE Background
Attributes
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Secondary Attributes
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Skills & Abilities
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Languages
Class and Background Abilities
Race Abilities
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Druid Spellcasting (WIS, DC 13, +5 Attack)
- Spell Slots (refresh on long rest): 1st - 3
- Spells Prepared: 5
- Cantrips (2 known):
- Shillelagh(Bonus, VSM)
- Guidance (VS)(C)
Warlock Spellcasting (CHA, DC 12, +4 Attack)
- Pact Magic Spell Slots (refresh on short rest): 1st - 2
- Cantrips (2 known):
- Eldritch Blast (VS)
- Prestidigitation (VS)
- Level 1 (3 Known (always prepared))
- Dissonant Whispers (V), or Guiding Bolt(VS) if allowed cross-class
- Comprehend Languages (VSM)(Ritual)
- Hex (VSM)(C)
Gear
Armor
- Hide Armor
- Wooden Shield
Weapons
Melee Weapons
- club
Ranged Weapons
- Sling
Inventory of items
- Component Pouch
- explorer's pack