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(Created page with "==tactics== *try to be wand and shield ranged blaster as much as possible. use spells to avoid melee and focus slots and sorcery points on big powerful spells with flexibility...") |
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**Sorcery Points, Flexible Casting, +1 Spell Known, +1 Level 1 slot | **Sorcery Points, Flexible Casting, +1 Spell Known, +1 Level 1 slot | ||
*Level 4: Sorcerer 3 | *Level 4: Sorcerer 3 | ||
**2 more Metamagic (Quickened, Heightened | **2 more Metamagic (Quickened, Heightened), +1 Spell Known, +1 Level 1 slot, +2 Level 2 slots | ||
*Level 5: Sorcerer 4 | *Level 5: Sorcerer 4 | ||
**Proficiency Bonus +1, Cantrip boost, Feat - CHA ASI, | **Proficiency Bonus +1, Cantrip boost, Feat - CHA ASI, | ||
*Level 6: Warlock 2 | *Level 6: Warlock 2 | ||
**+1 Pact Magic Level 1 Slot, Eldritch Invocations (Agonizing Blast, | **+1 Pact Magic Level 1 Slot, Eldritch Invocations (Agonizing Blast, Eldritch Mind), +1 Spell Known (Comprehend Languages or Protection from Evil and Good), | ||
*Beyond: Probably all Sorcerer, low chance of at some point Warlock 3 for level 2 pact slots, +1 known spell, and probably a ritual tome pact | *Beyond: Probably all Sorcerer, low chance of at some point Warlock 3 for level 2 pact slots, +1 known spell, and probably a ritual tome pact | ||
*Other feats to consider: CHA ASI | *Other feats to consider: CHA ASI, Extra Invocation, | ||
*upgrade armor | *upgrade armor whenever possible to breastplate then half-plate, other expenses may include expensive spell components depending on spell selections. |
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