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*Level 8: Barbarian 4: Feat - Mobile or CON ASI, | *Level 8: Barbarian 4: Feat - Mobile or CON ASI, | ||
*Level 9: Barbarian 5: Prof +1, Extra Attack, Fast Movement | *Level 9: Barbarian 5: Prof +1, Extra Attack, Fast Movement | ||
**96 hp (if CON ASI chosen) while still having 18 or higher AC even with no armor besides a shield, 2 attacks one of which should frequently get +2d6 sneak attack plus. 50' movement (if Mobile taken at 8) with cunning action and | **96 hp (if CON ASI chosen) while still having 18 or higher AC even with no armor besides a shield, 2 attacks one of which should frequently get +2d6 sneak attack plus. 50' movement (if Mobile taken at 8) with cunning action allowing disengage and dash as well to allow lots of movement and avoiding OAs. | ||
*Beyond: mostly Rogue to advance sneak attack damage, probably try to get Barbarian 6 at some point for bless-lite/spell-slot-regenerating power | *Beyond: mostly Rogue to advance sneak attack damage, probably try to get Barbarian 6 at some point for bless-lite/spell-slot-regenerating power | ||
*Feats in likely order: Level 5-CON ASI, Level 8-Mobile, then probably just CON and STR ASIs, maybe Lucky if to cover the very rare athletics contest failures | *Feats in likely order: Level 5-CON ASI, Level 8-Mobile, then probably just CON (which boost Wild Magic DC as well) and STR ASIs, maybe Lucky if to cover the very rare athletics contest failures | ||
== Tactics == | == Tactics == |
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