Talk:Sid's Character Sheet: Difference between revisions

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== Level Plans ==
== Level Plans ==
*Level 5: Rogue 3 (Arcane Trickster) - +1d6 sneak attack, +1 wizard level spell slot progression (level 2 slots, but no level 2 spells known), 3 cantrips (advanced mage hand, ray of frost or shocking grasp?, some utility spell?), 3 level 1 spells which are always prepared (tasha's hideous laughter, silent image or sleep or disguise self, ?)
*Level 5: Rogue 3 (Arcane Trickster) - +1d6 sneak attack, +1 wizard level spell slot progression (level 2 slots), 3 cantrips (advanced mage hand, ray of frost or shocking grasp?, some utility spell?), 3 level 1 spells which are always prepared (2 must be illusion or enchantment)(tasha's hideous laughter or cause fear, silent image or disguise self, Mage Armor or Fog Cloud or Protection from good and evil)
*Level 6: Rogue 4 -  feat: Elven accuracy, +1 always prepared level 1 enchantment or illusion spell known
*Level 6: Rogue 4 -  feat: Elven accuracy, +1 always prepared enchantment or illusion spell known (Blur)
*Level 7: Wizard 3 - +2 spells (can be level 1 or 2)
*Level 7: Wizard 3 - +2 spells
*Level 8: Wizard 4 - +2 spells, Feat: INT ASI
*Level 8: Wizard 4 - +2 spells (FIREBALL!), Level 3 slots, Feat: INT ASI
*Level 9+: Probably Rogue 5-7/Wiz X, or alternatively Rogue X/Wiz 5
*Level 9+: Probably Rogue 5-7/Wiz X, or alternatively Rogue X/Wiz 4
*Feats (in most likely order): Elven Accuracy, INT ASIs, Warcaster
*Feats (in most likely order): Elven Accuracy, INT ASIs, Warcaster
*Spells to consider:  
*Spells to consider:  
**Level 1: Fog Cloud, Protection from good and evil, snare, puppet (UA), false life, disguise self, Thunderwave
**Level 1: Fog Cloud, Protection from good and evil, snare, puppet (UA), false life, disguise self, Thunderwave
**Level 2: Misty Step, Phantasmal Force, Shadow Blade
**Level 2: Misty Step, Phantasmal Force, Shadow Blade, Darkness, Levitate, Suggestion, Web


== Tactics ==
== Tactics ==
*Mobile and high AC. Can be effective with rapier (with extra cantrip damage) for melee or can use longbow for ranged attacks. Spells mostly for control and to gain advantage more often (triple advantage with elven accuracy feat).
*Mobile and high AC. Can be effective with rapier (with extra cantrip damage) for melee or can use longbow for ranged attacks. Spells mostly for control and to gain advantage more often (triple advantage with elven accuracy feat).

Revision as of 17:20, 21 September 2018

Level Plans

  • Level 5: Rogue 3 (Arcane Trickster) - +1d6 sneak attack, +1 wizard level spell slot progression (level 2 slots), 3 cantrips (advanced mage hand, ray of frost or shocking grasp?, some utility spell?), 3 level 1 spells which are always prepared (2 must be illusion or enchantment)(tasha's hideous laughter or cause fear, silent image or disguise self, Mage Armor or Fog Cloud or Protection from good and evil)
  • Level 6: Rogue 4 - feat: Elven accuracy, +1 always prepared enchantment or illusion spell known (Blur)
  • Level 7: Wizard 3 - +2 spells
  • Level 8: Wizard 4 - +2 spells (FIREBALL!), Level 3 slots, Feat: INT ASI
  • Level 9+: Probably Rogue 5-7/Wiz X, or alternatively Rogue X/Wiz 4
  • Feats (in most likely order): Elven Accuracy, INT ASIs, Warcaster
  • Spells to consider:
    • Level 1: Fog Cloud, Protection from good and evil, snare, puppet (UA), false life, disguise self, Thunderwave
    • Level 2: Misty Step, Phantasmal Force, Shadow Blade, Darkness, Levitate, Suggestion, Web

Tactics

  • Mobile and high AC. Can be effective with rapier (with extra cantrip damage) for melee or can use longbow for ranged attacks. Spells mostly for control and to gain advantage more often (triple advantage with elven accuracy feat).