Talk:Banner Rindherder's Character Sheet: Difference between revisions

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: Exhaustion's a beeotch. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]]) 00:04, 16 June 2019 (UTC)
: Exhaustion's a beeotch. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]]) 00:04, 16 June 2019 (UTC)


Mattie convinced me. Next available feat (next level) will be lucky. [[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 06:54, 25 July 2020 (UTC)
Mattie convinced me. Next available feat (next level up) will be lucky. [[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 06:54, 25 July 2020 (UTC)




Fighting style is still best-suited for long range blasting, but will probably still wind up in melee often. Ki should be saved for dodge, spell slots for shield. After Monk 5/Warlock 3 attacking with melee will actually do more damage than eldritch blast finally (for a couple levels at least) due to extra attack and improved pact weapon.
Fighting style is still best-suited for long range blasting, but will probably still wind up in melee often. Ki should be saved for dodge, spell slots for shield. After Monk 5/Warlock 3 attacking with melee will actually do more damage than eldritch blast finally (for a couple levels at least) due to extra attack and improved pact weapon. [[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 07:07, 25 July 2020 (UTC)


== Level Advancement Plans ==
== Level Advancement Plans ==
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