Talk:Banner Rindherder's Character Sheet: Difference between revisions

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== Level Advancement Plans ==
== Level Advancement Plans ==
*Level 3: Warlock 2: +1 spell known, +1 slot, +2 invocations: Agonizing Blast, Repelling Blast
*Gear Purchases: shield, consider scale armor if stealth disadvantage isn't too much of a deal breaker, breastplate armor eventually
*Level 4: Warlock 3: Pact of the blade, replace Repelling Blast with Improved Pact Weapon (no longer need arcane focus and pact weapon becomes magic +1), +1 spell known, warlock slots at level 2 [ed: is there mechanics for changing out pact boons? I thought it was only spell slots you could switch]
*Level 3: Warlock 2: +1 spell known (probably armor of agathys), +1 slot, +2 invocations: Agonizing Blast, Repelling Blast
**Those are both invocations, not pact boon features, so they can be changed at any warlock level gain. "Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level."
*Level 4: Warlock 3: Pact of the blade, replace Repelling Blast with Improved Pact Weapon (no longer need arcane focus and pact weapon becomes magic +1), +1 spell known, warlock slots at level 2  
*Level 5: Warlock 4: Feat: War Caster, +1 spell known, +1 cantrip known(booming blade),  
:[ed: is there mechanics for changing out pact boons? I thought it was only spell slots you could switch]
::Those are both invocations, not pact boon features, so they can be changed at any warlock level gain. "Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level."
*Level 5: Warlock 4: Feat: War Caster (spells allowed for OAs, when combined with improved pact weapon allows casting of any type of spell except for ones with priced material components while still holding sword and shield), +1 spell known, +1 cantrip known(booming blade),  
*Level 9: Warlock 5: +1 invocation: thirsting blade for 2nd attack, possibly switch agonizing blast to eldritch smite (mostly for how hilarious it would be for an 8 STR halfling to be able to knock down up to huge-sized monsters); Sorcerer 4: CHA ASI, 4 level 1 slots, 3 level 2 slots, 4 sorc points
*Level 9: Warlock 5: +1 invocation: thirsting blade for 2nd attack, possibly switch agonizing blast to eldritch smite (mostly for how hilarious it would be for an 8 STR halfling to be able to knock down up to huge-sized monsters); Sorcerer 4: CHA ASI, 4 level 1 slots, 3 level 2 slots, 4 sorc points
*Level 10+: probably all sorc for metamagic and damage and utility spells,
*Level 10+: probably all sorc for metamagic and damage and utility spells,

Revision as of 18:37, 14 September 2018

Level Advancement Plans

  • Gear Purchases: shield, consider scale armor if stealth disadvantage isn't too much of a deal breaker, breastplate armor eventually
  • Level 3: Warlock 2: +1 spell known (probably armor of agathys), +1 slot, +2 invocations: Agonizing Blast, Repelling Blast
  • Level 4: Warlock 3: Pact of the blade, replace Repelling Blast with Improved Pact Weapon (no longer need arcane focus and pact weapon becomes magic +1), +1 spell known, warlock slots at level 2
[ed: is there mechanics for changing out pact boons? I thought it was only spell slots you could switch]
Those are both invocations, not pact boon features, so they can be changed at any warlock level gain. "Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level."
  • Level 5: Warlock 4: Feat: War Caster (spells allowed for OAs, when combined with improved pact weapon allows casting of any type of spell except for ones with priced material components while still holding sword and shield), +1 spell known, +1 cantrip known(booming blade),
  • Level 9: Warlock 5: +1 invocation: thirsting blade for 2nd attack, possibly switch agonizing blast to eldritch smite (mostly for how hilarious it would be for an 8 STR halfling to be able to knock down up to huge-sized monsters); Sorcerer 4: CHA ASI, 4 level 1 slots, 3 level 2 slots, 4 sorc points
  • Level 10+: probably all sorc for metamagic and damage and utility spells,

Spells to consider

  • Cantrips: Toll the dead
  • Level 1: Hellish Rebuke, Thunderwave, Healing Elixir, Armor of Agathys
  • Level 2: Shatter, Misty Step, Mirror Image, Hold Person
  • Level 3: Thunder Step,