Spring's Character Sheet: Difference between revisions

From Protest-Stand Wiki
Jump to navigation Jump to search
No edit summary
Line 23: Line 23:
===Spellcasting===  
===Spellcasting===  


Oath spells (from Ancients)
Oath spells (from Ancients, modifications in ALL CAPS)


3rd level - TASHA'S HIDEOUS LAUGHTER, speak with animals
3rd level - TASHA'S HIDEOUS LAUGHTER, speak with animals

Revision as of 03:28, 7 February 2022

Spring - Chaotic Neutral Lunacy Paladin

Paladin: Oath of Lunacy

Be the Full Moon: watch and learn from others. Be serene in the face of change.

Be the Gibbous Moon: rejoice in wilderness, in chaos, in madness

Be the Crescent moon: slide through the dark places, like a knife, and open their secrets

Be the New Moon: protect the secrets of Her Lunacy and Her Demesne from mortals.

Level 1

Divine sense: 1+CHA mod, until long rest. action: until end of next turn, know location of any celestial/fiend/undead w/i 60' not behind total cover. Also any consecrated or desecrated areas.

Lay on Hands: PAL level x 5, replenishes on long rest. Action: any number of HP restored from the pool OR 5 points to cure one disease or poison. If I spend 10, I can cure 2x diseases or poisons, etc. No effect on undead, constructs.

Level 2

Fighting Style: Defense

Spellcasting

Oath spells (from Ancients, modifications in ALL CAPS)

3rd level - TASHA'S HIDEOUS LAUGHTER, speak with animals

‍5th level - Moonbeam, misty step

‍9th level - SPIRIT GUARDIANS, protection from energy

‍13th level - GUARDIAN OF NATURE (beast form only), FIND GREATER STEED

Spell save DC: 13 (8 + proficiency + CHA mod)

Race and subrace

Shifter

Age: 15 (reaches adulthood at 10)

Size: Medium, 4'8

Speed: 30

Darkvision: 60'

Shifting:

  • Bonus Action. 1 per short/long rest. 1 minute, my death, or using a Bonus Action to end it.
  • Temp HP = 3 + CON mod
  • Bonus Action unarmed strike: piercing damage = 1d6 + STR mod.

+2 CHA, +1 STR

Longtooth

Proficiency in Intimidation (plus the shifting unarmed strike, as above)

Attributes

From race (using the new "+2 +1 to any two stats" approach): +2 CHA, +1 STR

Traits

Personality

Curious and talkative, Spring hides quite a bit behind her (unusually toothy) smile.

Ideal

I serve only the will of Her Lunacy, and seek to embody her ideals.

Flaw

I can be too quick to draw blood.

Bond

Wint and I both serve Her Lunacy and I must protect him.

Background

City Guard

Proficiencies

  • Languages: Common (Omatachi)
  • Weapons: simple, martial
  • Saves: WIS, CHA
  • Skills: Intimidation, Athletics, Insight

Feats and Fighting Style

Level 1 fighting style: +1 AC

Skills

Inventory

  • Helm of Intelligence, looks like a twisting vine
  • Fey fish scale mail (AC 14 + dex) (not magic, just a pun)
  • Round wooden shield
  • Scimitar (1d6 slashing)
  • 5 javelins (1d6 piercing, thrown 30/120)
  • backpack
  • bedroll
  • mess kit
  • tinderbox
  • 10 torches
  • 10 days rations
  • waterskin
  • 50' rope
  • a moon pendant (my holy symbol)