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Coriolisdave (talk | contribs) (Created page with "Healing Light At 1st level, you gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing. The number of dice...") |
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Healing Light | Healing Light | ||
At 1st level, you gain the ability to channel celestial energy to heal wounds. | |||
You have a pool of d6s that you spend to fuel this healing. The number of dice in the pool equals 1 + your warlock level. | |||
As a bonus action, you can touch a creature and heal it, spending dice from the pool. | |||
The maximum number of dice you can spend at once equals your Charisma modifier (minimum of one die). | |||
Roll the dice you spend, add them together, and restore a number of hit points equal to the total. | |||
Your pool regains all expended dice when you finish a long rest | |||
and restore a number of hit points equal to the | |||
total. | |||
Your pool regains all |
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