Join's Character Sheet: Difference between revisions

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(Created page with "150px Join - Level 6 ("Peace" Zupanist Cleric/Open Hand Monk 2), chaotic goodish ==Background: probably outlander or some religious one== ===Traits===...")
 
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[[File:join.jpg |150px]]
[[File:join.jpg |150px]]


[[Join]] - Level 6 ("Peace" Zupanist Cleric/Open Hand Monk 2), chaotic goodish
[[Join]] - Level 6 ("Peace" Zupanist Cleric 4/Dragon Monk 2), very chaotic, mostly goodish


==Background: probably outlander or some religious one==
==Background: probably outlander or some religious one==
===Traits===
===Traits===
*smash the [[Alexandrian Church]], Eastern and Western. It is based on lies and beyond reform. Only the teachings of [[Mikos Lygit| the Prophet]] and the recent revelations of ?? tell the true story of history and divine power.
===Ideals===
===Ideals===
*hates the alexandrian church. it is based on lies and beyond reform.
*the rich and powerful only become so by theft and cruelty.
*the rich and powerful only become so by theft and cruelty.
*"while there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free."
===Bonds===
===Bonds===
*always aid the weak and oppressed against the strong and powerful
===Flaws===
===Flaws===
gets in fights by running their mouth too much.
*gets in fights by running their mouth too much.


===Extended Class Background===
===Extended Class Background===
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!Attribute !! Value !! Bonus !! Save
!Attribute !! Value !! Bonus !! Save
|-
|-
|Strength || 8|| 0 || '''+3'''
|Strength || 8|| -1 || '''+2'''
|-
|-
|Dexterity || 16 || +3 || '''+6'''
|Dexterity || 16 || +3 || '''+6'''
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|Arcana||INT|| -1
|Arcana||INT|| -1
|-
|-
|Athletics||STR||0
|Athletics||STR|| -1
|-
|-
|Deception||CHA|| -1
|Deception||CHA|| -1
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|Insight||WIS|| '''+6'''
|Insight||WIS|| '''+6'''
|-
|-
|Intimidation ||CHA || -1
|Intimidation ||CHA || 0
|-  
|-  
|Investigation||INT|| -1
|Investigation||INT|| -1
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|Perception  ||WIS|| '''+6'''
|Perception  ||WIS|| '''+6'''
|-  
|-  
|Performance||CHA || -1
|Performance||CHA || 0
|-  
|-  
|Persuasion||CHA || -1
|Persuasion||CHA || 0
|-  
|-  
|Religion||INT|| -1
|Religion||INT|| -1
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**Flurry of Blows: 1 Ki point to make 2 unarmed attacks as bonus action
**Flurry of Blows: 1 Ki point to make 2 unarmed attacks as bonus action
**Patient Defense: 1 Ki point to dodge as bonus action
**Patient Defense: 1 Ki point to dodge as bonus action
**Step of the Wind: 1 Ki point to disengage or dash as bonus action
**Step of the Wind: 1 Ki point to disengage or dash as bonus action, jump distance doubled.
*Unarmored Movement: +10' Movement speed when unarmored and not wielding a shield
*Unarmored Movement: +10' Movement speed when unarmored and not wielding a shield
*Dedicated Weapon: Whenever you finish a short or long rest, you can touch one weapon, focus your ki on it, and then count that weapon as a monk weapon until you use this feature again. The chosen weapon must meet these criteria:
*Dedicated Weapon: Whenever you finish a short or long rest, you can touch one weapon, focus your ki on it, and then count that weapon as a monk weapon until you use this feature again. The chosen weapon must meet these criteria:
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**Toll the Dead (VS)
**Toll the Dead (VS)
*1st Level  
*1st Level  
**Domain: Heroism, Sanctuary
**Domain(always prepared): Heroism, Sanctuary
**Frequently prepared: Bless, Detect Magic, Guiding Bolt, Healing Word, Purify Food and Drink, Shield of Faith
*2nd Level
*2nd Level
**Domain: Aid, Warding Bond
**Domain(always prepared): Aid, Warding Bond
 
**Frequently prepared: Blindness/Deafness, Hold Person, Lesser Restoration, Silence
   
   
==Gear==
==Gear==
1,477

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