Harl Timbers' Character Sheet: Difference between revisions

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!|Skill||Ability||Score
!|Skill||Ability||Score
|-
|-
|Acrobatics ||DEX||  
|Acrobatics ||DEX|| +2
|-
|-
|Animal Handling||WIS||
|Animal Handling||WIS|| +2
|-
|-
|Arcana||INT|| '''+4'''
|Arcana||INT|| '''+4'''
|-
|-
|Athletics||STR||
|Athletics||STR|| -1
|-
|-
|Deception||CHA||  
|Deception||CHA|| -1
|-
|-
|History||INT||'''+4'''
|History||INT||'''+4'''
|-
|-
|Insight||WIS||
|Insight||WIS|| +2
|-
|-
|Intimidation ||CHA ||
|Intimidation ||CHA || -1
|-  
|-  
|Investigation||INT||  
|Investigation||INT|| +2
|-
|-
|Medicine||WIS||
|Medicine||WIS|| +2
|-  
|-  
|Nature||INT||  
|Nature||INT|| +2
|-  
|-  
|Perception  ||WIS|| '''+4'''  
|Perception  ||WIS|| '''+4'''  
|-  
|-  
|Performance||CHA ||
|Performance||CHA || -1
|-  
|-  
|Persuasion||CHA ||  
|Persuasion||CHA || -1
|-  
|-  
|Religion||INT|| '''+4'''
|Religion||INT|| '''+4'''
|-  
|-  
|Sleight of Hand||DEX||
|Sleight of Hand||DEX|| +2
|-  
|-  
|Stealth ||DEX || +2 (disadv due to armor)
|Stealth ||DEX || +2 (disadv due to armor)
|-
|-
|Survival ||WIS ||  
|Survival ||WIS || +2
|}
|}



Revision as of 02:33, 6 September 2018

Harl Timbers

Character Stats
File:Harl.jpg
Level 3
Race Road Halfling
Class Grave Cleric 1/ Theurgy Wizard 2
Armor Medium Armor
Weapon(s) weapons
Hometown birthplace

Background:

  • Skill Proficiencies: Arcana, Perception
  • Tool Proficiencies:
  • Languages:
  • Equipment:
  • Lifestyle:
  • Feature:

Traits

Ideals

Bonds

Flaws


Extended XGtE Background

Attributes

Skills & Abilities

Cleric Spellcasting (WIS, DC 12)

  • Spell Slots (refresh on long rest, shared between classes): 1st - 4, 2nd - 2
  • Spells Prepared: 3
  • Domain Spells: Bane, False Life
  • Cantrips (4 known):
    • Guidance (Concentration, VS)
    • Spare the Dying (Grave Domain feature: 30' range and can be cast as a bonus action, VS)
    • Thaumaturgy (V)
    • Word of Radiance (VM)

Wizard Spellcasting (INT, DC 12)

  • Spell Slots (refresh on long rest, shared between classes): 1st - 4, 2nd - 2
  • Spells Prepared: 4 (8 known, 1 of which can be from selected Theurgy domain list)
  • Cantrips (3 known):
    • Firebolt(VS) or Create Bonfire (Concentration, VS)
    • Light or Prestidigitation or some other utility
    • Toll the Dead (VS)
  • Level 1
    • Find Familiar (Ritual)
    • Shield (Reaction, VS)


Gear

Armor

  • Scale Armor
  • Shield

Weapons

Melee Weapons

  • mace

Ranged Weapons

  • dagger

Inventory of items

  • Familiar: owl
  • Spell Book
  • Component Pouch
  • explorer's pack

Consumables