Blood Arrow: Difference between revisions

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(Created page with "''(on the [http://wiki.memphisgamers.com/index.php?title=Blood_Arrow old wiki])'' ==BLOOD ARROW== ''(+1 Arrow of Returning, Rare)'' It is slightly larger than a normal arrow...")
 
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''(on the [http://wiki.memphisgamers.com/index.php?title=Blood_Arrow old wiki])''
''(on the [http://wiki.memphisgamers.com/index.php?title=Blood_Arrow old wiki])''


==BLOOD ARROW==
''(+1 Arrow of Returning, Rare)''
''(+1 Arrow of Returning, Rare)''


It is slightly larger than a normal arrow, with a shaft made of an unknown, dark-red wood and a simple iron tip. While most of the arrow looks crude and primitive, the fletching is of high quality mithril, sharpened to a razor edge. The fletching is such that it is impossible to fire the arrow without suffering damage. As the blood from the wounds powers the magic of the arrow, this damage cannot be ignored or reduced in any way
It is slightly larger than a normal arrow, with a shaft made of an unknown, dark-red wood and a simple iron tip. While most of the arrow looks crude and primitive, the fletching is of high quality mithril, sharpened to a razor edge. The fletching is such that it is impossible to fire the arrow without suffering damage. As the blood from the wounds powers the magic of the arrow, this damage cannot be ignored or reduced in any way

Revision as of 03:45, 3 October 2021

(on the old wiki)

(+1 Arrow of Returning, Rare)

It is slightly larger than a normal arrow, with a shaft made of an unknown, dark-red wood and a simple iron tip. While most of the arrow looks crude and primitive, the fletching is of high quality mithril, sharpened to a razor edge. The fletching is such that it is impossible to fire the arrow without suffering damage. As the blood from the wounds powers the magic of the arrow, this damage cannot be ignored or reduced in any way