Bernadette's Character Sheet: Difference between revisions

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Bernadette - Neutral Good, Rogue 1
Bernadette, the Bastard of Nemetsk - Chaotic Good, Rogue 1


==Attributes==
==Attributes==
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!Attribute !! Value !! Bonus !! Save
!Attribute !! Value !! Bonus !! Save
|-
|-
|Strength || 8 || -1 ||  
|Strength || 8 || -1 || -1
|-
|-
|Dexterity || 14 || +2 ||  
|Dexterity || 14 || +2 || +4
|-
|-
|Constitution || 10 || +0 ||  
|Constitution || 10 || +0 || 0
|-
|-
|Intelligence || 14 || +2 ||  
|Intelligence || 14 || +2 || +4
|-
|-
|Wisdom || 16 || +3 ||  
|Wisdom || 16 || +3 || +3
|-
|-
|Charisma || 13 || +1 ||  
|Charisma || 13 || +1 || +1
|}
|}
{{col-break}}
{{col-break}}
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===Secondary Attributes===
===Secondary Attributes===
{|
{|
|Hit Points ||  
|Hit Points || 8
|-
|-
|Armor Class ||  
|Armor Class || 13
|-
|-
|Proficiency Bonus ||  
|Proficiency Bonus || 2
|-
|-
|Passive Perception ||  
|Passive Perception || 22
|-
|-
|Initiative ||  
|Passive Investigation || 21
|-
|Initiative || +2
|-
|-
|Base Speed || 30 Feet  
|Base Speed || 30 Feet  
|}
|}
{{col-end}}
{{col-end}}
==Traits==
===Personality===
I am utterly serene, even in the face of disaster.
===Ideal===
Nothing separates me from the poor except luck, and I must use my good luck to even the tables.
===Flaw===
I'm convinced that no one could ever fool me in the way I fool others.
===Bond===
Somewhere out there I have a child who doesn't know me. I'm making the world better for him or her.
==Background==
Noble
==Proficiencies==
* Languages: Ubrekti, Elvish, Hakani (Human)
* Weapons: simple, hand crossbows, longswords, rapiers, shortswords
* Tools: Thieves' tools
* Saves: Dex, Int
* Skills: Deception, History, Insight, Investigation, Perception, Persuasion, Stealth
* Expertise: Investigation, Perception
==Feats==
Observant
* +1 to Int
* Lip-reading
* +5 to passive Perception and passive Int (Investigation)
==Skills==
{{col-begin}}
{{col-break}}
{|class="sortable mw-collapsible wikitable"
!|Skill||Ability||Bonus
|-
|Acrobatics ||DEX|| +2
|-
|Animal Handling||WIS|| +3
|-
|Arcana||INT|| +2
|-
|Athletics||STR|| -1
|-
|Deception||CHA|| '''+3'''
|-
|History||INT|| '''+4'''
|-
|Insight||WIS|| '''+4'''
|-
|Intimidation ||CHA || +1
|-
|Investigation||INT|| '''''+6'''''
|-
|Medicine||WIS|| +3
|-
|Nature||INT|| +2
|-
|Perception  ||WIS|| '''''+7'''''
|-
|Performance||CHA || +1
|-
|Persuasion||CHA || '''+3'''
|-
|Religion||INT|| +2
|-
|Sleight of Hand||DEX|| +2
|-
|Stealth ||DEX || '''+4'''
|-
|Survival ||WIS || +3
|}
{{col-end}}
==Inventory==
* 1 rapier (1d8 + 4, finesse)
* 2 daggers (1d4 + 4)
* 1 shortbow + 20 arrows (1d6 + 4 ranged, piercing, 80/320)
* Burglar's pack:
** Backpack, 2 gp
** 1000 x ball bearings, 1 gp
** 10' string, Not Listed; Presumed .1 gp
** Bell, 1 gp
** 5 x Candles, .05 gp
** Crowbar, 2 gp
** Hammer, 1 gp
** 10 x Pitons, .5 gp
** Hooded Lantern, 5 gp
** 2 x Oil Flasks, .2 gp
** 5 x Rations (1 day), 2.5 gp
** Tinderbox, .5 gp
** Waterskin, .2 gp
** 50' Hemp Rope, 1 gp
* Leather armor
* Thieves' tools

Latest revision as of 19:07, 28 July 2019

Bernadette, the Bastard of Nemetsk - Chaotic Good, Rogue 1

Attributes

Traits

Personality

I am utterly serene, even in the face of disaster.

Ideal

Nothing separates me from the poor except luck, and I must use my good luck to even the tables.

Flaw

I'm convinced that no one could ever fool me in the way I fool others.

Bond

Somewhere out there I have a child who doesn't know me. I'm making the world better for him or her.

Background

Noble

Proficiencies

  • Languages: Ubrekti, Elvish, Hakani (Human)
  • Weapons: simple, hand crossbows, longswords, rapiers, shortswords
  • Tools: Thieves' tools
  • Saves: Dex, Int
  • Skills: Deception, History, Insight, Investigation, Perception, Persuasion, Stealth
  • Expertise: Investigation, Perception

Feats

Observant

  • +1 to Int
  • Lip-reading
  • +5 to passive Perception and passive Int (Investigation)

Skills

Inventory

  • 1 rapier (1d8 + 4, finesse)
  • 2 daggers (1d4 + 4)
  • 1 shortbow + 20 arrows (1d6 + 4 ranged, piercing, 80/320)
  • Burglar's pack:
    • Backpack, 2 gp
    • 1000 x ball bearings, 1 gp
    • 10' string, Not Listed; Presumed .1 gp
    • Bell, 1 gp
    • 5 x Candles, .05 gp
    • Crowbar, 2 gp
    • Hammer, 1 gp
    • 10 x Pitons, .5 gp
    • Hooded Lantern, 5 gp
    • 2 x Oil Flasks, .2 gp
    • 5 x Rations (1 day), 2.5 gp
    • Tinderbox, .5 gp
    • Waterskin, .2 gp
    • 50' Hemp Rope, 1 gp
  • Leather armor
  • Thieves' tools