Banner Rindherder's Character Sheet: Difference between revisions

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The incident in the cave has left you haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and flee from it to no avail. This thing that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its toll, isolating you from others and making you question your sanity. You must find a way to overcome it before it destroys you. But on the good side you're not afraid of the dark anymore and have useful powers.
The incident in the cave has left you haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and flee from it to no avail. This thing that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its toll, isolating you from others and making you question your sanity. You must find a way to overcome it before it destroys you. But on the good side you're not afraid of the dark anymore and have useful powers.
*Skill Proficiencies: Perception and Stealth
*Skill Proficiencies: Perception and Stealth
*Languages: exotic language (Abyssal)
*Languages: exotic language (Primordial)
*Equipment: took gold instead
*Equipment: took gold instead
*Feature: Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.  
*Feature: Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.  
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==Languages==
==Languages==
*Ubrekti (common)
*Ubrekti (common)
*country of origin language?
*Halfling
*Halfling
*Abyssal
*Primordial
*country of origin language?


==Class and Background Abilities==
==Class and Background Abilities==
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**Friends (Concentration, SM)
**Friends (Concentration, SM)
**Mage Hand (VS)
**Mage Hand (VS)
**Booming Blade (Bonus, VM)
**Green Flame Blade(Bonus, VM(a weapon))
*1st Level (4 Known)
*1st Level (4 Known)
**Shield (Reaction, VS)
**Shield (Reaction, VS)
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