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Anto left a note for his family, leaving before any of them had risen.
Anto left a note for his family, leaving before any of them had risen.


==The Bounty Hunter's Squire===
==The Bounty Hunter's Squire==


TO BE CONTINUED
TO BE CONTINUED

Revision as of 04:07, 16 January 2018

Anto Singh Feagh, known by his given name Anto or his nom de guerre "Whip" (so-called for his stature more than any tool preference), is a late-20's man originally from a mining town in Celestia. He currently lives in TBD, trading as a bondsman and bounty hunter who specializes in tracking down arcane magic users. Rare as those may be, his work tends to come in semi-lucrative spurts punctuating long lulls spent studying the arcane, performing odd jobs, and drinking. He's still very close with his family, who have since migrated to a hamlet outside of TBD, although his work sees him away from them for extended periods at a time.

Childhood

Garen and Tilde both worked the mines. They liked to say that they met when they both reached for the same pickaxe, which might even be true. Whatever the circumstances, Tilde was pregnant and married shortly after, in that order. Their first was Illed, and Anto the second, and he came with a complication that left the family with no more offspring. Luckily, both children grew up healthy and free of calamity, and while they might have been a bit more short-handed around the house than they'd like, they were all the closer for it.

The levies came when Anto was eleven, just old enough to start an apprenticeship. Tilde and Illed were both called up, leaving Garen to manage the homestead. Anto was more than a little bit jealous of his big sister, and she promised she'd come back with hard-won trophies and outrageous stories enough to satisfy him for years. Garen and Tilde kept a much more serious demeanor, but then, they were both old enough to have known war.

A few years passed, Anto working through his apprenticeship in the home of the master craftsman, Garen working the mines, and news from the front. Letters were regular at first, all in Illed's hand (Garen had taught the whole family to write, having learned on his own ages ago), filled with details about their adventures. Steadily, though, they became terser, and less frequent. Eventually, they stopped coming at all, though father and son never passed a day without asking for them.

Around this time, Garen suffered an accident in the mines, losing a hand and an eye. Though he eventually recovered, he would never work in the mines again, and Anto found himself struggling to make ends meet. He finished his apprenticeship, moved back into the family home, and continued working for the same master as a journeyman. After his day's work was done, he'd rush home to finish what duties he had there, and then to the center of town to pick up whatever extra work he could. He spent a lot of time with tradespeople, craftsmen, and travelers of all sorts, and found himself fascinated especially by the adventurers who would come through.

Just as Anto turned fourteen, Tilde and Illed came home. They were both alive, and Anto and Galen were overjoyed to have them back. War had changed them, though, physically, and otherwise--Tilde wore an eyepatch opposite her spouse, and Illed had a scar through both cheeks that she never spoke of. Both were harder, less prone to laughter, less likely to smile. Still, though life never was the way it was before the levy, they managed to settle into a routine. The tension was uncomfortable for Anto, and a year later, he saw an opening to pursue his own adventures.

By now seventeen, he had noticed a particular adventurer who always seemed to have spare coin. They kept to themselves, and never stayed too long, but always drank and ate the best the town had to offer, with well-maintained gear of good quality. Anto watched this person's habits and, one night while they were in town, invited himself to their table. He asked to join them, and got silence in response. Unwilling to be deterred, he launched into his life story, describing everything. He spent hours at the adventurer's table, giving them all the details he could think of, anything he could say just to fill the quiet. The adventurer gave no response, just continued drinking. Finally, at the end of the night, the adventurer got up to leave. Anto hurriedly stood up to give one last plea, but an outstretched hand silenced him. In it was a note, in exquisite penmanship in Celestian, which Anto did not see the adventurer write. It said, "Here, at dawn." And that was how Anto started his second apprenticeship.

Anto left a note for his family, leaving before any of them had risen.

The Bounty Hunter's Squire

TO BE CONTINUED

Present Day

Anto now does his own work in TBD, under the name "Whip", using what he learned from the adventurer to earn a decent living. He keeps enough for himself to survive, but makes a point on every family visit to leave the majority of his savings with them. His parents are still in reasonable health, but his sister has developed a wracking cough that, recently, has begun to produce blood. He hopes he can find a cure for her, before it is too late.

  • Personality Trait: I relax by finding hard-to-reach places, preferably with a view.
  • Personality Trait: I get very wrapped up in things when I talk about something I'm interested in.
  • Ideal: Hope. Sometimes it's hard to see the seed of goodness in the future in a terrible situation, but it is always there.
  • Flaw: Having romanticized conflict so much in my youth, I'm now very cynical about adventurers' exploits, and mostly am just in it for coin.
  • Bond: My family keeps me grounded in reality and lets me know who I am, no matter where I end up.
  • Bond: Something something other party member something.

LES SPOILEURS Anto Signh Feagh's Character Sheet LES SPOILEURS