Joana Graner - Level 1 Sorcerer, Neutral Good
Background: Bounty Hunter
Traits
- I have an easy time getting others to trust me.
- I've spent time both among high society and the criminal underworld and can move seamlessly between them.
Ideals
- Justice. I hunt those who would wrong others.
Bonds
- My father committed suicide after a criminal organization ruined his life.
Flaws
- I have to keep my emotions in check so I don't lose control of my wild magic.
Attributes
| Attribute |
Value |
Bonus |
Save
|
| Strength |
10 |
0 |
0
|
| Dexterity |
14 |
+2 |
+2
|
| Constitution |
14 |
+2 |
+4
|
| Intelligence |
10 |
0 |
0
|
| Wisdom |
10 |
0 |
0
|
| Charisma |
17 |
+3 |
+5
|
|
Secondary Attributes
| Hit Points |
8
|
| Armor Class |
15
|
| Proficiency Bonus |
+2
|
| Passive Perception |
12
|
| Initiative |
+2
|
| Base Speed |
30 Feet
|
|
Skills
| Skill |
Ability |
Score |
Bonus
|
| Acrobatics |
DEX |
14 |
+2
|
| Animal Handling |
WIS |
10 |
0
|
| Arcana |
INT |
10 |
0
|
| Athletics |
STR |
10 |
0
|
| Deception |
CHA |
17 |
+5
|
| History |
INT |
10 |
0
|
| Insight |
WIS |
10 |
+2
|
| Intimidation |
CHA |
17 |
+3
|
| Investigation |
INT |
10 |
0
|
| Medicine |
WIS |
10 |
0
|
| Nature |
INT |
10 |
0
|
| Perception |
WIS |
10 |
+2
|
| Performance |
CHA |
17 |
+3
|
| Persuasion |
CHA |
17 |
+5
|
| Religion |
INT |
10 |
0
|
| Sleight of Hand |
DEX |
14 |
+2
|
| Stealth |
DEX |
14 |
+4
|
| Survival |
WIS |
10 |
0
|
|
Languages
Class and Background Abilities
Proficiencies
- Tool: playing cards, thieves' tools
- Weapon: daggers, darts, slings, quarterstaffs, light crossbows
|
Spellcasting
Cantrips
- Fire Bolt
- Mage Hand
- Message
- Minor Illusion
1st Level
Gear
Weapons
Melee Weapons
Ranged Weapons
Inventory of items
- Clothes, Common
- Component Pouch
- Explorer's Pack
Consumables