| Skill |
Ability |
Score |
Bonus
|
| Acrobatics |
DEX |
14 |
+2
|
| Animal Handling |
WIS |
10 |
0
|
| Arcana |
INT |
10 |
0
|
| Athletics |
STR |
10 |
0
|
| Deception |
CHA |
18 |
+7
|
| History |
INT |
10 |
0
|
| Insight |
WIS |
10 |
+3
|
| Intimidation |
CHA |
18 |
+4
|
| Investigation |
INT |
10 |
+3
|
| Medicine |
WIS |
10 |
0
|
| Nature |
INT |
10 |
0
|
| Perception |
WIS |
10 |
+3
|
| Performance |
CHA |
18 |
+4
|
| Persuasion |
CHA |
18 |
+7
|
| Playing cards |
CHA |
18 |
+7
|
| Religion |
INT |
10 |
0
|
| Sleight of Hand |
DEX |
14 |
+2
|
| Stealth |
DEX |
14 |
+5
|
| Survival |
WIS |
10 |
0
|
| Thieves' tools |
Dex |
14 |
+5
|
|
Languages
Class and Background Abilities
- Spellcasting
- Wild Magic Surge
- Tides of Chaos
- Ear to the Ground
- Metamagic
- Empowered spell
- Subtle spell
Proficiencies
- Tool: playing cards, thieves' tools
- Weapon: daggers, darts, slings, quarterstaffs, light crossbows
|