Skill |
Ability |
Bonus
|
Acrobatics |
DEX |
+2
|
Animal Handling |
WIS |
+3
|
Arcana |
INT |
+2
|
Athletics |
STR |
-1
|
Deception |
CHA |
+3
|
History |
INT |
+2
|
Insight |
WIS |
+4
|
Intimidation |
CHA |
+1
|
Investigation |
INT |
+5
|
Medicine |
WIS |
+3
|
Nature |
INT |
+2
|
Perception |
WIS |
+7
|
Performance |
CHA |
+1
|
Persuasion |
CHA |
+1
|
Religion |
INT |
+2
|
Sleight of Hand |
DEX |
+2
|
Stealth |
DEX |
+3
|
Survival |
WIS |
+3
|
|
Inventory
- 1 rapier (1d8 + 2, finesse)
- 1 shortbow + 20 arrows (1d6 ranged, piercing, 80/320)
- Burglar's pack:
* Backpack, 2 gp
1000 x ball bearings, 1 gp
10' string, Not Listed; Presumed .1 gp
Bell, 1 gp
5 x Candles, .05 gp
Crowbar, 2 gp
Hammer, 1 gp
10 x Pitons, .5 gp
Hooded Lantern, 5 gp
2 x Oil Flasks, .2 gp
5 x Rations (1 day), 2.5 gp
Tinderbox, .5 gp
Waterskin, .2 gp
50' Hemp Rope, 1 gp
|