Skill |
Ability |
Score |
Bonus
|
Acrobatics |
DEX |
|
|
Animal Handling |
WIS |
|
|
Arcana |
INT |
|
|
Athletics |
STR |
|
|
Deception |
CHA |
|
|
History |
INT |
|
|
Insight |
WIS |
|
|
Intimidation |
CHA |
|
|
Investigation |
INT |
|
|
Medicine |
WIS |
|
|
Nature |
INT |
|
|
Perception |
WIS |
|
|
Performance |
CHA |
|
|
Persuasion |
CHA |
|
|
Religion |
INT |
|
|
Sleight of Hand |
DEX |
|
|
Stealth |
DEX |
|
|
Survival |
WIS |
|
|
|
Proficiencies
- light & medium armor
- shields
- simple weapons
- Lute
Languages
Class and Background Abilities
Race Abilities
Background Abilities
Far Traveler :
- anyone who might be interested in far-away lands (merchants, nobility, scholars) are inclined to give me a meeting
- Prof: insight, perception
- Musical instrument (lute)
- One bonus language (Infernal)
Spellcasting
- spell save DC: 13
- attack mod: +5
Cantrips
Prepped Spells
- Absorb Elements
- Healing Word
- Faerie Fire
- Protection from Evil and Good
- Detect Magic
Starting Gear
Armor
Weapons
Melee Weapons
Ranged Weapons
Inventory of items
Consumables
|