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Qrix - Level 2 V.Human Druidic Warrior Ranger
Background: Gladiator
Traits
- I know a story relevant to most situations.
Ideals
- People. I like the cheers and rush of excitement from people when I perform.
Bonds
- I would do anything for those from my original tribe and my team from the gladiator pits.
Flaws
- I once humiliated a noble's favorite warrior in front of an audience. I have to watch my back.
Attributes
| Attribute |
Value |
Bonus |
Save
|
| Strength |
10 |
0 |
+2
|
| Dexterity |
12 |
+1 |
+3
|
| Constitution |
16 |
+3 |
+3
|
| Intelligence |
10 |
0 |
+0
|
| Wisdom |
16 |
+3 |
+3
|
| Charisma |
10 |
0 |
+0
|
|
Secondary Attributes
| Hit Points |
22
|
| Armor Class |
15 (17 if shield is equipped)
|
| Proficiency Bonus |
+2
|
| Passive Perception |
15
|
| Initiative |
+1
|
| Base Speed |
30 Feet
|
|
Skills
| Skill |
Ability |
Score |
Bonus
|
| Acrobatics* |
DEX |
+ 1 |
+2
|
| Animal Handling* |
WIS |
+3 |
+5
|
| Arcana |
INT |
+0 |
+0
|
| Athletics |
STR |
+0 |
+0
|
| Deception |
CHA |
+0 |
+0
|
| History |
INT |
+0 |
+0
|
| Insight |
WIS |
+3 |
+3
|
| Intimidation |
CHA |
+0 |
+0
|
| Investigation |
INT |
+0 |
+0
|
| Medicine |
WIS |
+3 |
+3
|
| Nature* |
INT |
+0 |
+2
|
| Perception* |
WIS |
+3 |
+5
|
| Performance* |
CHA |
+0 |
+2
|
| Persuasion |
CHA |
+0 |
+0
|
| Religion |
INT |
+0 |
+0
|
| Sleight of Hand |
DEX |
+1 |
+1
|
| Stealth |
DEX |
+1 |
+1
|
| Survival* |
WIS |
+3 |
+5
|
|
Proficiencies
Ranger
Languages
Class and Background Abilities
Race Abilities
Feat: Crusher
- Con+1
- Once per turn, when you hit a creature with an attack that deals bludgeoning damage, you
can move it 5 feet to an unoccupied space, provided the target is no more than one size larger
than you.
- When you score a critical hit that deals bludgeoning damage to a creature, attack rolls
against that creature are made with advantage until the start of your next turn.
Background Abilities
Far Traveler :
- anyone who might be interested in far-away lands (merchants, nobility, scholars) are inclined to give me a meeting
- Prof: insight, perception
- Musical instrument (lute)
- One bonus language (Infernal)
Ranger
- Fighting style: Druidic Warrior. Two cantrips: Magic Stone, Shillelagh
- Favored Foe option
- Natural Explorer (2x prof bonus for INT/WIS checks in Mountain terrain)
Spellcasting
- Spell save DC: 13
- Attack mod: +5
- Slots: 1,1
Cantrips
Spells
Starting Gear
- Club (Weapon)
- Light Hammer (Weapon)
- Longbow (Weapon)
- Bag of Rocks (Ammunition)
- Scale Mail (Armor)
- Backpack (Adventuring Gear)
- Bedroll (Adventuring Gear)
- Clothes, Costume (Adventuring Gear)
- Horn (Tools)
- Mess Kit (Adventuring Gear)
- Pouch (Adventuring Gear)
- Rations (1 Day) (Adventuring Gear)
- Rope, Hempen (Adventuring Gear)
- Tinderbox (Adventuring Gear)
- Torch (Adventuring Gear)
- Waterskin (Adventuring Gear)
- Disguise Kit
|