Talk:Join's Character Sheet
Jump to navigation
Jump to search
Alternate
- might be better to redo with barbarian instead of monk for better weapons and more HP and AC (would allow a shield) while still following the speedy unarmored brawler radical preacher theme. rage would interfere with spells but could be used mostly to avoid damage and it wouldn't stop any of the cleric domain abilities.
- maybe Drunken Master monk instead for even faster movement
- or Open Hand monk to only 5
- possibly redo ability scores to have odd ones for Fey Touched or Crusher feats, though getting WIS to 20 should be top priority
Level Plans
- Would require very little spending especially once they have magical ways of creating food. No need for armor or scrolls, doesn't even need a weapon
- 7-10: Likely Monk(Ascendant Dragon) to Monk 5 then Cleric 5
- Level 12: Monk 6/Cleric 6: 6 ki/short, extra attack, elemental damage on unarmed strikes, stunning strike, 2d6 elemental breath weapon(20' cone or 30' line), flight, level 3 spells, Protective Bond to teleport allies!, 2/short channel divinity
- Beyond: probably all Cleric
- Feats in likely order: WIS ASIs, maybe Magic Initiate for Shillelagh and Absorb Elements or Goodberry, DEX ASIs
Tactics
probably more of a support character than i would actually want to play with a focus on buff abilities and spells but still able to dish out a bit of melee damage. spend ki mostly to dodge, disengage, or dash at least a few rounds per rest which would probably be needed due to fairly low AC. would need to stay close to allies and enemies for most abilities. despite being a follower of the peace domain this is much more of a character always wanting to fortify and radicalize everyone around them into being a better fighting force magically rather than by charismatic leadership or intelligent planning. start each day casting Aid and using domain powers pretty much every combat, frequently combining with Bless for 2d4 boost.