Lamassi - Level 2 Aasimar Circle of the Moon druid
Background: Athlete
Traits
Ideals
Bonds
Flaws
Attributes
Attribute |
Value |
Bonus |
Save
|
Strength |
12 |
+1 |
+1
|
Dexterity |
14 |
+2 |
+1
|
Constitution |
13 |
+1 |
+1
|
Intelligence |
10 |
0 |
+2
|
Wisdom |
16 |
+3 |
+5
|
Charisma |
10 |
0 |
+0
|
|
Secondary Attributes
Hit Points |
17
|
Armor Class |
14
|
Proficiency Bonus |
+2
|
Passive Perception |
15
|
Initiative |
+1
|
Base Speed |
30 Feet
|
|
Skills
Skill |
Ability |
Score |
Bonus
|
Acrobatics |
DEX |
13 |
+3
|
Animal Handling |
WIS |
13 |
+3
|
Arcana |
INT |
9 |
-1
|
Athletics |
STR |
15 |
+5
|
Deception |
CHA |
9 |
-1
|
History |
INT |
9 |
-1
|
Insight |
WIS |
13 |
+3
|
Intimidation |
CHA |
9 |
-1
|
Investigation |
INT |
9 |
-1
|
Medicine |
WIS |
15 |
+5
|
Nature |
INT |
9 |
-1
|
Perception |
WIS |
15 |
+5
|
Performance |
CHA |
9 |
-1
|
Persuasion |
CHA |
9 |
-1
|
Religion |
INT |
9 |
-1
|
Sleight of Hand |
DEX |
11 |
+1
|
Stealth |
DEX |
11 |
+1
|
Survival |
WIS |
15 |
+5
|
|
Proficiencies
- light & medium armor
- shields
- simple weapons
- Lute
Languages
Class and Background Abilities
Race Abilities
Spellcasting
Cantrips
Prepped Spells
- Absorb Elements
- Healing Word
- Faerie Fire
- Protection from Evil and Good
- Detect Magic
Starting Gear
Armor
Weapons
Melee Weapons
Ranged Weapons
Inventory of items
Consumables
10gp
|