Ylla's character sheet: Difference between revisions
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=== | ==Abilities== | ||
====Favoured enemy OR Favoured Foe:==== | |||
TBD | |||
====Deft Explorer:==== | |||
Canny: expertise in Persuasion, gain 2 languages | |||
Languages known: Common, Elvish, Ubrekti, TBD | |||
=====Fighting style:===== | |||
Druidic warrior: Learn 2 Druid cantrips, use Wisdom as spellcasting Mod (Guidance, Shillelagh). Can swap them every ranger level. | |||
=====Primeval Awareness===== | |||
Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number. | |||
3rd level: Speak with Animals | |||
====Otherworldly Glamour==== | |||
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1). | |||
====Dreadful Strikes==== | |||
+1d4 psychic damage to a creature when it is hit by me, limit 1/turn per creature | |||
===Spells known:=== | |||
Druid Cantrips: Guidance, Shilellagh | |||
Charm Person (Fey Wanderer feature) | |||
Cure Wounds | |||
Hunter's Mark | |||
Goodberry | |||
Speak with Animals (Primal Awareness feature, does NOT cost a spell slot 1/day) | |||
==Skills== | ==Skills== | ||
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Miscellaneous: Gaming Set, Land Vehicles | |||
==Inventory== | |||
Shield, explorer's kit (a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin, 50 feet of hempen rope), shortsword, longbow, arrows, leather armor. | |||
==Actions== | |||
===Shillelagh:==== | |||
Magic and bludgeoning, +5, 1d8+3 | |||
+1d4 psychic optional | |||
===Shortsword=== | |||
piercing, +4, 1d6+2 | |||
+1d4 psychic optional | |||
===Longbow=== | |||
Piercing, +4, 1d8+2 | |||
+1d4 psychic optional |
Latest revision as of 21:37, 21 January 2024
Ranger 3, Neutral Good. 1 of 2 proposed Leader chars.
Attributes
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Secondary Attributes
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Abilities
Favoured enemy OR Favoured Foe:
TBD
Deft Explorer:
Canny: expertise in Persuasion, gain 2 languages
Languages known: Common, Elvish, Ubrekti, TBD
Fighting style:
Druidic warrior: Learn 2 Druid cantrips, use Wisdom as spellcasting Mod (Guidance, Shillelagh). Can swap them every ranger level.
Primeval Awareness
Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number.
3rd level: Speak with Animals
Otherworldly Glamour
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
Dreadful Strikes
+1d4 psychic damage to a creature when it is hit by me, limit 1/turn per creature
Spells known:
Druid Cantrips: Guidance, Shilellagh
Charm Person (Fey Wanderer feature)
Cure Wounds
Hunter's Mark
Goodberry
Speak with Animals (Primal Awareness feature, does NOT cost a spell slot 1/day)
Skills
|
Miscellaneous: Gaming Set, Land Vehicles
Inventory
Shield, explorer's kit (a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin, 50 feet of hempen rope), shortsword, longbow, arrows, leather armor.
Actions
Shillelagh:=
Magic and bludgeoning, +5, 1d8+3
+1d4 psychic optional
Shortsword
piercing, +4, 1d6+2
+1d4 psychic optional
Longbow
Piercing, +4, 1d8+2
+1d4 psychic optional